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June 13th, 2003, 11:27 PM
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National Security Advisor
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Re: *** Star Trek Mod Discussion ***
A minor website update with some design changes (in progress) and added cultural modifier data for each race on their information page.
[ June 14, 2003, 01:48: Message edited by: Captain Kwok ]
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June 14th, 2003, 01:52 AM
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Second Lieutenant
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Re: *** Star Trek Mod Discussion ***
Thanks, i'll have a look at that forum.
Making the AI will be a daunting task. Maybe you could make 1 good ai and then tweak that for the different races?
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June 15th, 2003, 09:11 PM
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National Security Advisor
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Re: *** Star Trek Mod Discussion ***
Bad, Very Bad News
My harddrive has died. It made a few clicking noises while I was playing a pbw turn - then I realized what was happening! I tried in vain to backup what I could of my computer files, but it was too late. I had intended to copy all the mod files and graphics etc to CD a few weeks ago but had procrastinated. I feel like crying now.
I'll try and get a new harddrive if I can afford to this week and see if I can grab anything off the old one - unfortunately I don't think it will work. It sounds like the problem is mechanical.
If I cannot recover anything from the mod, I will not continue the mod. I am so sad. I keep thinking about all the time I spent making those graphics and files. All I had to do was copy it to a damn CD, half hour at most. Now I only have a few floppies with selected files from a few months ago. I'm so sorry. I feel so bad. It's been so long already and I know many of you were looking so forward and I was finally getting so close.
At least I have this laptop, so I think I'll be able to keep up with PBW turns and stuff like that. If I can't recover the data, I think I'll devote my resources into helping revive the se:ladder with Fyron and Thermodyne and making the best thing around.
I think I'm going to go for a walk, it's such a nice day. If you haven't backed up your important data recently - I suggest you do it now - don't be a dumbass like me.
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June 15th, 2003, 09:24 PM
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Brigadier General
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Re: *** Star Trek Mod Discussion ***
AAAAAAAAAAARRRRRRRRRRRGGGGGGGGGGG!!!!
That's terrible!!! I was so looking forward to this mod!!!
There are places that specialize in recovering data from dead systems. From what I hear, they are expensive, though . I'd at least try to get an estimate. I have read reports of data being recovered from harddrives that had fell into water, run over with a truck, and many other seemingly unbelievable recoveries. Maybe it is not so expensive for a "normal" crash... Hope you didn't lose anything else.
[edit: If you do get an estimate, please post what the cost would be. Who knows, maybe we could take up a small collection to help.]
[edit2: check this out: http://www.drivesavers.com/museum/museuma.html ]
Slick.
[ June 15, 2003, 20:38: Message edited by: Slick ]
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Slick.
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June 15th, 2003, 09:25 PM
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Sergeant
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Re: *** Star Trek Mod Discussion ***
*Katchoo's jaw drops to the floor*
Good lord! First Hugh's Hard Drive goes kaput!, now yours. Can we blame the people associated with MOO3 for this?
Seriously though, it may not be all that bad You have alot of images and info stored on your website and the Offical Forum. You may be able to use some of that stuff to rebuild the Mod.
Hopefully
Hopefully
Hopefully
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June 15th, 2003, 09:59 PM
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National Security Advisor
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Re: *** Star Trek Mod Discussion ***
I'm just in shock really. I had that 'not going to happen to me' attitude and I sure paid for it huh?
I'll see what my options are in the next couple of days. It sounds like something is wrong with the arm/head?, the drive is making this clicking noise like it can't read the platters. I'm not fiddling with it anymore myself as I don't want to cause anymore possible damage. I'll be sure to post the details of what is going on.
[ June 15, 2003, 21:04: Message edited by: Captain Kwok ]
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June 15th, 2003, 10:07 PM
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Brigadier General
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Re: *** Star Trek Mod Discussion ***
Quote:
Originally posted by Captain Kwok:
I'm just in shock really. I had that 'not going to happen to me' attitude and I sure paid for it huh?
I'll see what my options are in the next couple of days. It sounds like something is wrong with the arm?, the drive is making this clicking noise like it can't read the platters. I'm not fiddling with it anymore myself as I don't want to cause any damage. I'll be sure to post the details of what is going on.
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Good. From what I have been reading on the data recovery sites, the noise indicates mechanical problems that can destroy data. For drives making noise the sites do not recommend trying software to recover the data; using the drive can cause more damage. (Maybe that's just trying to get business) Although, you probably knew that already.
Slick.
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June 15th, 2003, 10:22 PM
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National Security Advisor
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Re: *** Star Trek Mod Discussion ***
I read that too. I only tried a couple of times to re-start after the initially clicking noises began. I hope if it did cause damage, it didn't cause too much.
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June 15th, 2003, 10:55 PM
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Second Lieutenant
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Re: *** Star Trek Mod Discussion ***
All i can say is: NOOOOOOOOOOOOOOOOOOOOOOOOO!!!!
Aaaarrrggggh. Never trust a hd. Hell, never trust a cd. I always keep several cd's with backups of my data.
[ June 15, 2003, 21:55: Message edited by: minipol ]
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June 15th, 2003, 11:02 PM
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Shrapnel Fanatic
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Re: *** Star Trek Mod Discussion ***
Kwok, save the HD as one day you might be able to get the data recovered. Trust me on this, a second HD is a god send at times. I back up all the DOGA files on that and on zip. My burner, thanks to Easy CD Creater, seldom works.
If you have BB and can access the data, email it to someone or upload it to your website for storage.
If you can not recover you work, and the ST mod is dead, then all we have left is the AST mod. And I really do not feel like going through that mod and remaking it.
[insert]Loud SCREAM of FRUSTRATION[/insert]
All of your models are gone!!!!!!!!
[ June 15, 2003, 22:06: Message edited by: Atrocities ]
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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