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  #841  
Old November 7th, 2004, 09:39 PM
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Default Re: Adamant Mod Discussion Thread

They work for me.
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  #842  
Old November 7th, 2004, 10:48 PM
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Default Re: Adamant Mod Discussion Thread

Quote:
CovertJaguar said:
As for the less flare effects, do these look better:
Yes.
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  #843  
Old November 8th, 2004, 05:14 AM
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Default Re: Adamant Mod Discussion Thread

I like both of them, but the brighter ones are too bright.
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  #844  
Old November 8th, 2004, 01:09 PM
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Default Re: Adamant Mod Discussion Thread

I like the bright ones, because i somehow think magic and brightness are connected
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  #845  
Old November 8th, 2004, 10:08 PM
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Default Re: Adamant Mod Discussion Thread

I'll admit that the gates were too bright, but I have to agree with Ragnarok-X on the staff; however, Fyron's vote counts more than the rest of ours.
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  #846  
Old November 8th, 2004, 10:35 PM
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Default Re: Adamant Mod Discussion Thread

In my opinion, brightly glowing flares around components are just distracting, not really adding much to the visual appeal...

Oh, and please don't get the erroneous impression that I am satisfied with the image currently being used for Mana Barriers...
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  #847  
Old November 9th, 2004, 03:04 AM
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Default Re: Adamant Mod Discussion Thread

Real subtle Fyron. I was going to get to them eventually. I'm just not sure what to do, yet. Any ideas? I was thinking about something with crystals, everyone seems to like those ones. If fact if anyone has any ideas for the contingency device launcher, recon satellite launcher, some of the other engine components, the hunter-killer homunculi, the reformation node, and glyph detector that would be helpful.

Additionally Fyron I think you should think about renaming the psychotropic drugs, multiplex tracking, and combat sensors, and anything else that may need renaming before I make pics for them.

And while I'm at it I have the first weapon pic, the Prismatic Sphere:

Opinions?

Additionally I've been sitting on this one for a while, I figure I might as well post it and see what you guys had to say. It a possiblity for the Contingency Spell:

Opinions?
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  #848  
Old November 9th, 2004, 03:35 AM
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Default Re: Adamant Mod Discussion Thread

Those are very beautiful component pictures, CovertJaguar!
The details and lighting effects are just magnificent. I especially like the Astral Horse.
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  #849  
Old November 9th, 2004, 04:01 AM
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Default Re: Adamant Mod Discussion Thread

Quote:
CovertJaguar said:
Additionally Fyron I think you should think about renaming the psychotropic drugs, multiplex tracking, and combat sensors, and anything else that may need renaming before I make pics for them.
Other than psychotropic drugs, components like these without magic-sounding names are components for which I was unable to think of any good ideas... Suggestions are welcome.

As for psychotropic drugs, I don't see any reason why magic-weilding races couldn't concoct such substances with alchemical processes, possibly aided by a bit of magic.

Quote:
And while I'm at it I have the first weapon pic, the Prismatic Sphere:
Opinions?
Very nice. However, when reduced to a 36x36 mini, the bright white parts seem to take over, resulting in a component that will look rather detracting when shown with all of the other components on a ship. It looks good as is for the portrait image, but the mini just looks like a big white glob, losing much of the cool swirly effects in the upper hemisphere. Perhaps the white part in the top central area could be changed to a different color, or reduced in area, so that there is more pink between the white regions?

Could you make a "Torpedo" combat image for this, so that the prismatic sphere will have an appropriate display when fired in combat?

Quote:
Additionally I've been sitting on this one for a while, I figure I might as well post it and see what you guys had to say. It a possiblity for the Contingency Spell:
Opinions?
Hmm... This definitely has an even more pronounced brightness takeover affect for the 36x36 mini than the primsatic sphere image. The D&D contingency spell that the devices were based off of essentially finishes the casting of another spell, prepared at the time of the casting of the contingency, when a specified event occurs. Not entirely certain how this would translate visually to the SE4 entity... Perhaps some sort of archaic looking device with glowing runes etched on it?
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  #850  
Old November 9th, 2004, 05:39 AM
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Default Re: Adamant Mod Discussion Thread

Quote:
Poster: Kamog

Those are very beautiful component pictures, CovertJaguar!
The details and lighting effects are just magnificent. I especially like the Astral Horse.
Thanks!


Quote:
Poster: Imperator Fyron
As for psychotropic drugs, I don't see any reason why magic-weilding races couldn't concoct such substances with alchemical processes, possibly aided by a bit of magic.
Wouldn't that make it a potion then, because I'm sure they aren't going to use a syringe.

As for the combat sensors, how about some kind of compass perhaps. Magic Compass. Aiming Compass. Homing Compass. Something like that perhaps, that would be easy enough to make a pic for.

Quote:
Very nice. However, when reduced to a 36x36 mini, the bright white parts seem to take over, resulting in a component that will look rather detracting when shown with all of the other components on a ship. It looks good as is for the portrait image, but the mini just looks like a big white glob, losing much of the cool swirly effects in the upper hemisphere. Perhaps the white part in the top central area could be changed to a different color, or reduced in area, so that there is more pink between the white regions?
The texture is generated randomly. I can play around with the seed value and see what I come up with tomorrow. If all else fails I think I could edit it manually.

Quote:
Could you make a "Torpedo" combat image for this, so that the prismatic sphere will have an appropriate display when fired in combat?
I will have to do some research as to what is needed, but yah I can probably do it.

Quote:
mm... This definitely has an even more pronounced brightness takeover affect for the 36x36 mini than the primsatic sphere image. The D&D contingency spell that the devices were based off of essentially finishes the casting of another spell, prepared at the time of the casting of the contingency, when a specified event occurs. Not entirely certain how this would translate visually to the SE4 entity... Perhaps some sort of archaic looking device with glowing runes etched on it?
I was never really satisfied with it anyway. That's why I haven't done anything with it for about a week and half. I just happened to notice it today, and decided to see what you thought.

P.S. I have played Baldur's Gate and know full well what a contingency spell is. Usefull things along with the sequencer spells.

EDIT: Wait a minute! That's it! The Multiplex Tracking could be a sequencer spell. Use one spell to cast multiply spells at once. Perfect!
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