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December 10th, 2007, 11:19 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
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Re: Anyone else excited about the next patch?
Indeed. I just looked at the progress page and there's a LOT of good stuff there. #darkvision is always nice, for instance.
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December 10th, 2007, 04:31 PM
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Sergeant
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Join Date: Apr 2004
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Re: Anyone else excited about the next patch?
* Dominion sometimes spread in incorrect ways, fixed.
Does this mean the "BHV Dominion Spread" bug?
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December 10th, 2007, 05:09 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
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Re: Anyone else excited about the next patch?
Not necessarily. It refers to the Vanishing Scales bug and GUI Battle Marker on 1st Turn bug. The BHV Dominion Spread bug may be caused by a different mechanic, in which case the patch would not affect it. If it is caused by essentially the same mechanic, then it may be fixed.
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December 10th, 2007, 08:19 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
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Re: Anyone else excited about the next patch?
It's probably too late for me to bring this up, but when starting a new game from the command line for a dedicated server there always end up victory points in the map, even if you didn't touch those settings and even if there is no VP victory in the game. Is this supposed to be WAD? Is it possible to turn this off? I'm not that sure if I managed to.
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December 11th, 2007, 02:35 AM
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General
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Join Date: Oct 2007
Location: Poland
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Re: Anyone else excited about the next patch?
Any estimated time on that patch? It would be nice to know it for all MP games that are going to start...
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December 11th, 2007, 03:02 AM
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National Security Advisor
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Join Date: Oct 2003
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Re: Anyone else excited about the next patch?
Quote:
lch said:
It's probably too late for me to bring this up, but when starting a new game from the command line for a dedicated server there always end up victory points in the map, even if you didn't touch those settings and even if there is no VP victory in the game. Is this supposed to be WAD? Is it possible to turn this off? I'm not that sure if I managed to.
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Yay, more red flag issues that I only learn about now. Or if this has been common knowledge, either I missed the reports or nobody saw fit to inform me. It's going into the SYS category of bugs, stat.
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December 11th, 2007, 03:55 AM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
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Re: Anyone else excited about the next patch?
Are you talking about how the random map gen still displays the crowns? I think in non VP games they just generate dominion correct?
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
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December 11th, 2007, 04:59 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
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Re: Anyone else excited about the next patch?
Yes, in non-VP games they are free, immobile prophets. That's still a bug. If no VPs are specified, they should not appear.
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December 11th, 2007, 08:29 AM
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General
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Join Date: Feb 2007
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Re: Anyone else excited about the next patch?
Quote:
Edi said:
Yay, more red flag issues that I only learn about now. Or if this has been common knowledge, either I missed the reports or nobody saw fit to inform me. It's going into the SYS category of bugs, stat.
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I've been reporting this at least once on the forums, might even have been up to three times now. But good that it's added now, at least.
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December 11th, 2007, 11:02 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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Re: Anyone else excited about the next patch?
As far as what there is to be excited about...
* Forest shape
I take this is like the Siren ability to automatically change forms between land/sea? Well, it's nice and all, but VERY, VERY annoying for modders because they can't use it in their mods. Not that I'm doing a forest-themed mod at the moment, nosiree, not at all. I wouldn't even think of requesting features spesifically for my mod, at all.
Any way, this could play out in so many ways. Basic troops that have higher defense in forests? Cavalry that has lower stats in forests? Units that are sacred, but only in forests? Any special ability is interesting if you have to take terrain into account... What about one-use, one-shot ranged weapons called "ambush"? So many ideas...
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