quote:
SJ - So you mean like area effects, like able to damage a tight group of ships?
Along those lines, a missile that worked like a FASCAM round would be cool. You would target a space and it would fly there and discharge a cloud of mines all over the area. I don't know how realsitic it is, but it would be a cool tactic for a missile heavy fleet to delay a dirct fire fleet from closing. Of course I don't think you can target empty spaces right now, so.......
Yeah, the Nuke could be an area effect weapon, and bLast an entire square, even if it can't precisely locate the target...
It would be a Type 1 splash damage weapon, that always misses, but always does some damage.
Like you said, a mine scattering missile could spray tiny mines out as it flies, so any ships in squares that the missile crosses take 10-20 damage. You just fire the missile at the farthest enemy ship, and a bunch of bystander ships inbetween you two get hurt.
This would be a form of Type 3 ("linear")splash damage
If you had some sort of
really wide-acting weapon, you could damage all objects in the 8 squares around your target. It would probably have to be a really high tech weapon to have a bLast that large (size of a moon picture!)
This is Type 2 splash damage.
Type 1 splash damage is the "misses do damage" thing.
[This message has been edited by suicide_junkie (edited 05 May 2001).]