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December 4th, 2006, 12:15 AM
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Major
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Join Date: Aug 2004
Location: Salt Lake City
Posts: 1,032
Thanks: 0
Thanked 1 Time in 1 Post
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Re: A Public Service Announcement
I've claimed Ermor once and for all! (hopefully)
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December 4th, 2006, 12:31 AM
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Second Lieutenant
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Join Date: Jun 2004
Location: Lakewood, CO
Posts: 596
Thanks: 0
Thanked 9 Times in 1 Post
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Re: A Public Service Announcement
Someone (that wasn't me) uploaded a pretender for Shinuyama. I hope that this was an accident and not, like, some boor coming in and replacing random gods with their own.
New mod version uploaded. Everyone must download and install the new mod version. It still says version 0.922, do not worry about that, it has the changes.
If you made your pretender with the old mod version, you don't need to re-upload anything, but you still need to install the new mod files before playing the first turn.
A last minute flurry of drops and new players has convinced me to extend the upload deadline by a few hours. It's a hectic night on IRC.
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December 4th, 2006, 01:11 AM
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First Lieutenant
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Join Date: Oct 2006
Location: East Norriton, PA
Posts: 744
Thanks: 3
Thanked 1 Time in 1 Post
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Re: Concepts of Creation: Conceptual Balance (sign
we dont need to remake pretenders, right?
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December 4th, 2006, 01:42 AM
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Second Lieutenant
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Join Date: Jun 2004
Location: Lakewood, CO
Posts: 596
Thanks: 0
Thanked 9 Times in 1 Post
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Re: Concepts of Creation: Conceptual Balance (sign
No need to remake pretenders as long as they were originally made with 0.922 version of the mod.
* Shovah32 has evaporated. I have permitted a new player, Virtual, to tentatively claim Bandar Log. If Shovah returns before the game is ready to start, he gets Bandar Log back, otherwise I will let Virtual have it.
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December 4th, 2006, 10:00 AM
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Second Lieutenant
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Join Date: Jun 2004
Location: Lakewood, CO
Posts: 596
Thanks: 0
Thanked 9 Times in 1 Post
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Game has started!
Everyone who has not downloaded the latest version of the mod (from this thread, on December 4, or received it directly from me in IRC) needs to download and unpack the latest mod version into your mods directory before playing your turn.
As with all new games, check your nation and make sure it is correct.
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December 4th, 2006, 02:14 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Concepts of Creation: Conceptual Balance (sign
If anyone drops out at the last minute I'd be keen to join in. I should be able to get a pretender up quickly.
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December 4th, 2006, 02:28 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
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Re: Concepts of Creation: Conceptual Balance (sign
Seems that i have mis-entered my pretenders password while i was creating him and need to re-upload if possible.
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December 4th, 2006, 05:42 PM
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First Lieutenant
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Join Date: Oct 2006
Location: East Norriton, PA
Posts: 744
Thanks: 3
Thanked 1 Time in 1 Post
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Re: Concepts of Creation: Conceptual Balance (sign
Fantastic! What a great place for Ulm to start! On farmland with low resources and only 3 neighboring provinces .
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December 4th, 2006, 05:49 PM
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Second Lieutenant
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Join Date: Jun 2004
Location: Lakewood, CO
Posts: 596
Thanks: 0
Thanked 9 Times in 1 Post
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Re: Concepts of Creation: Conceptual Balance (sign
Shovah32: Read your PMs.
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December 4th, 2006, 09:18 PM
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Second Lieutenant
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Join Date: Jun 2004
Location: Lakewood, CO
Posts: 596
Thanks: 0
Thanked 9 Times in 1 Post
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Re: Concepts of Creation: Conceptual Balance (sign
Good news, everyone! I got the game settings wrong!
Oh, wait. That's not good news at all.
Look for a reset tonight. You will not have to re-upload pretenders.
Edit: However if you want to modify your pretender, you can. In this case you must send your pretender to me by email before I reset the game, which will be... in a few hours. Probably about 5 AM UTC / Midnight US Eastern. My email for this purpose will be sheap84@hotmail.com.
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