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  #81  
Old May 19th, 2005, 10:54 PM

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Default Re: OT: Morrowind?

Quote:
narf poit chez BOOM said:
...Now I'm thinking about playing AO...

Evil people! EEEEEVIIIIILLLLLL!!!!
Haha, another one succumbs to the dark side...

Seriously though, it's a fun little game, with lots of places to explore and a very large diversity of skills and equipment loadouts possible, but like in all mmorpgs it'll only hold your attention for long if you have friends online, so that you can go do stuff together. Otherwise, it's just a pointless, boring grind.

But it's free! Can't beat that.

Also, be aware that sometimes the chat channels can be very vulgar. It appears that chat is unmoderated at all (unlike WOW which censors pretty much everything). The other night a couple of guys were making explicitly racist and sexual comments on public chat. A number of people, including me, protested, but no moderators intervened.
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  #82  
Old May 20th, 2005, 01:08 AM
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Default Re: OT: Morrowind?

Wouldn't like it, then.
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  #83  
Old May 20th, 2005, 05:53 AM

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Default Re: OT: Morrowind?

Quote:
narf poit chez BOOM said:
Wouldn't like it, then.
Well, there's always the /ignore command.

Like anywhere else on the internet, there are all sorts of types, except in AO, the chat channel seems to be a free for all. My general impression is that high level players ignore the public chat channels entirely and communicate via private organization channels.
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  #84  
Old May 20th, 2005, 02:12 PM
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Default Re: OT: Morrowind?

There is, yep.

I guess it depends on how often I'd have to use it?
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  #85  
Old May 20th, 2005, 03:47 PM
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Default Re: OT: Morrowind?

Quote:
deccan said:

Did you upgrade your starter weapons on noob isle? If so, you should be familiar with the Tradeskills button. It has two slots in which you enter the two items to be combined. However, making implants requires skills in nanoprogramming, and as an adventurer, you shouldn't be investing points in nanoprogramming.
Blast. I was rather hoping to get ahold of a bunch of implants to boost my skills in things I shouldn't be investing points in. What should an adventuerer invest in, anyway?

Quote:

Edit: I hope you only mentioned "assault rifle" as an example. As an adventurer you shouldn't be using assault rifles. You should be using either dual-wielded 1 hand edged weapons, or dual-wielded pistols.

Erm, blast. I've already invested a good few points in assault rifle, since the one I upgraded on noob isle does considerably more damage than my (also upgraded) pistols & I can't seem to get ahold of a useable pistol set. My pistol skill is currently about 70 & all the pistols I find either do less damage than the ones I've got, or require a much higher skill then I have.

Quote:

Sorry, perks only apply if you have the Shadowlands expansion, i.e. must pay up. Froobs don't get perks.
Blast again. Are they worth it, in your opinion? What do they do, exactly?

Quote:

Your title level increases as your level increases. The title levels are IIRC:

Title Level 1: Level 1-14
Title Level 2: Level 15-50
Title Level 3: Level 51-99
Title Level 4: Level 100-149

And so forth.
Sweet. Almost there.

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Sorry I couldn't find the time to get online early in the morning like I said I might be able to. But if you're on Friday evening your time (Saturday morning my time), I'll be happy to show you around. I'll take you to Rome and the Omni Entertainment Arena. Rome is awesome the first time you get there. I could also use your help in transferring some stuff to my level 11 alt.
Wow. I've never even heard of Rome. Are you sure froobs are allowed?
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  #86  
Old May 20th, 2005, 04:23 PM
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Default Re: OT: Morrowind?

Hey, if you guys are looking for an RPG without all the tedious bits, check out:
http://www.progressquest.com/
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  #87  
Old May 20th, 2005, 05:18 PM
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Default Re: OT: Morrowind?

Most embarresing moment in Morrowind: One of my first, first-level characters, un-optimized and very weak, got killed by a scrib. It just kept paralizing him and he got nibbled to death, without being able to take a shot.
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  #88  
Old May 20th, 2005, 05:54 PM
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Default Re: OT: Morrowind?

Since there is AO pushing in a morrowind topic, why not push Guild Wars.It seriously kicks ***, it's like morrowind with a team. There is less class customization, so no more building up every skill in the game to 100 through trainers, but that's more a balancing thing so you have each party member truly diverse, you need a tank warrior, a healer, a caster, and a maverick for special tactics.

Some people on these forums might call it a "clickfest" because it's real time, and sometimes quick decisions and reflexes are required, but I think it adds a nice action element to keep things from getting boring and dull. Careful planning before you head out eliminates the "clickfestines".

If anyone wants to get together in guild wars, look up Thora Von Clemson, or Etna Krichevskoy.
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  #89  
Old May 20th, 2005, 06:06 PM
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Default Re: OT: Morrowind?

GW is too competitive for me altho I do understand that some of the developers have blamed it lately for the slowdown in beta updates
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  #90  
Old May 20th, 2005, 06:49 PM

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Default Re: OT: Morrowind?

Quote:
Hugh Manatee said:
Since there is AO pushing in a morrowind topic, why not push Guild Wars.
Yeah, I realized also that AgentZero started this thread to ask for opinions on Morrowind and I sort of distracted him with AO. Heh. Morrowind is a good enough game that I wonder if what I did wasn't a crime of some kind.

Personally, the big reason why I'm playing AO instead of some other MMO is because it has a downloadable client. For many newer MMOs, even if the client is sold online and downloadable, there's still a "Not Valid for Customers Outside USA" condition.
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