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  #81  
Old November 4th, 2008, 01:59 PM
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Default Re: Suggestions for new patch

I don't think thats absolutely true, Tartarians only cost ten death gems. I agree that it may be too powerful to issue them to everyone. I just played Ermor in a mp game and found them to be a weak power. Maybe it was poor play on my part, but I don't think so. After that I started musing on ways to give them a little help.
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  #82  
Old November 4th, 2008, 04:55 PM
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Default Re: Suggestions for new patch

Tarts cost 10 gems, plus 20 nature for GoR, plus maybe 20 for equipment. Plus whatever you determine the cost of healing their afflictions to be. And of course the actions of several mages who could be doing something else. They aren't so much cheap, as cheaper than the alternatives.
Oh, and hits that give them extra encumbrance wouldn't have much effect anyway because they're enc 0.
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  #83  
Old November 4th, 2008, 05:02 PM
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Default Re: Suggestions for new patch

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Originally Posted by Bwaha View Post
I don't think thats absolutely true, Tartarians only cost ten death gems. I agree that it may be too powerful to issue them to everyone. I just played Ermor in a mp game and found them to be a weak power. Maybe it was poor play on my part, but I don't think so. After that I started musing on ways to give them a little help.
unfortunately any SC chassis can usually be killed quite easily before it's geared up, by the time people are calling forth SCs others are sending in communions and a good communion with a meat sheild is more than enough to take out an SC with no gear.

yes the initial cost for tartarians is cheap but then you have to think about the gear and ontop of that most tartarians need gift of Reasoning which costs a fair amount of gems, and before that there is empowering mages and giving them boosters to be able to cast tartarian gate (costs gems) and if not you'll have to spend design points (costly in their own right except if you're LA ermor) to give you're god enough death to cast tartarians.
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  #84  
Old November 4th, 2008, 05:08 PM
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Default Re: Suggestions for new patch

And don't forget possibly gift of health or the chalice to get rid of all the afflictions they naturally come with.
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  #85  
Old November 4th, 2008, 05:17 PM
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Default Re: Suggestions for new patch

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And don't forget possibly gift of health or the chalice to get rid of all the afflictions they naturally come with.
exactly, though you probably want and should probably contend over GoH anyway seeing as nature gems and indie nature mages aren't exactly a rare resource ,and it's quite a boon to all you're troops in you're dominion.

but then most people in the game will want and be able to contend for GoH leaving the chalice which there can only be one of.

Which brings us back to GoH but you may potentially need to pay quite a bit more than the minimum gem cost if someone else has it (which they may well do),and if you don't give enough gems to take it from someone it's just gems wasted.
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