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November 30th, 2004, 08:31 AM
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Major
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Join Date: May 2003
Location: Solomon Islands
Posts: 1,180
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Re: Dominions II Bug Thread
This occurs to me regularly when I have hidden scouts carrying soul contracts. If they are not hiding, the horrors kill them just fine and you can watch the battle.
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December 6th, 2004, 02:05 AM
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Major
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Join Date: May 2003
Location: Solomon Islands
Posts: 1,180
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Re: Dominions II Bug Thread
Troglodytes apparently don't eat but lack the standard icon for that ability. They only have the trampler icon. I have a bunch in a province with no supplies and they never starve.
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December 6th, 2004, 04:59 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
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Re: Dominions II Bug Thread
Troglodytes don't eat? What exactly are you smoking, Deccan? They are complete supply hogs, I've got a Troglodyte Den in one province on the Faerun map and two turns of full recruitment results in starvation if there are no commanders with supply items present.
Edi
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December 6th, 2004, 06:23 AM
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Major
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Join Date: May 2003
Location: Solomon Islands
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Re: Dominions II Bug Thread
Hmm, you're right. I just checked that game. I'm playing Ermor in that game and don't have supply anywhere, so I assumed that I didn't have supply in the province the troglodytes are in either, but apparently that was one province I did have supply in. Oops. Sorry.
So much for my secret plan of invading with a big army of troglodytes.
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December 9th, 2004, 03:15 PM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
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Re: Dominions II Bug Thread
Not really bug (I suspect), but a bit weird --
Why does a Lava Warrior seem to have a basic (not armor, but basic!) encumberance of 10 for a total enc of 14? It seems a bit of an outlier compared with other Abysians, for instance.
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
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December 11th, 2004, 03:00 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
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Re: Dominions II Bug Thread
We all know that a commander may cast Flight on a unit other than itself; that's fine. But it seems like a bug (to say the least) that a non-flying commander will cast flight on a unit that is already flying instead of on itself.
I've been watching a Ghost King with air magic casting flight, not on himself, but on a Valkyrie bodyguard that are the only units within 10 squares of him (flight having a range of 5).
This wouldn't be so bad, if flight were like body ethereal in effecting an entire square's worth of units, albeit it would still be silly and stupid. As is, the basic flight spell still seems pretty near useless for anything other than a solo SC.
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Wormwood and wine, and the bitter taste of ashes.
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December 15th, 2004, 05:46 AM
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Private
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Join Date: Feb 2004
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Re: Dominions II Bug Thread
I would just like to point out (at least in every game i've played) that the sneaking/diseasing commanders only seem to gain experience for killing pop. when they sneak into an unoccuppied province. And stranger still they seem to sometimes (but not always) lose that experience when they sneak into an occuppied province yet they still keep thier special ability for having been in the hall of fame.
I also get the bad vcr header but only when an ashen angel attacks the person I gave the tartarian chains to.
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December 16th, 2004, 10:28 AM
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Lieutenant Colonel
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Join Date: Jan 2004
Posts: 1,276
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Re: Dominions II Bug Thread
The attachment shows a picture of the poor Black Sorcerer with his hands tied -- or at least one of them. In the left hand he is holding a fever fetish.
I don't know how this happened -- surely he found the cursed object somehow, and perhaps he should have turned into a spider, but didnt, but in any case, he wound up with a fever fetish in one hand and a ring in the other hand, and lost the items he had held in his hand.
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December 17th, 2004, 01:51 PM
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Private
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Join Date: Nov 2003
Location: Helsinki, Finland
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Re: Dominions II Bug Thread
I just DL:ed the 2.15 patch and Oceania mod. In testing an interesting thing happened. On turn 1 I spend all of my 400 gp on troops and mercs. On turn 2 I get a announcement that merchants have gathered and have given an extra 100 gp. Cool. But but, it seems that what I really got was 200 gp. Because, having spent all of my money the previous turn, I now have 471 gp, with an income of 195 and an upkeep of 24?!? So, it seems the event or message is bugged.
K.
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Mental health is an extremely serious issue, which, if not detected and treated early on, will drive you mad.
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December 18th, 2004, 01:27 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
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Re: Dominions II Bug Thread
Did you actually get the mercs? If you don't, I believe you get the money you bid back.
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Wormwood and wine, and the bitter taste of ashes.
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