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February 27th, 2004, 04:14 PM
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Captain
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Join Date: Feb 2001
Location: Peterborough, Ontario, Canada
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Updating the Gold-D-2 Mod Soon
Just a little tease for what I'm playtesting right now...
Advanced PDC tech (skips shields and armor)
MAUW Weapons (Manually Activated Unit Weapons, beams, missiles and fighter weapons that target seekers, drones, fighters and sats).
Escort Carrier reduced to 30% ftr bay required vs 50%.
External mounted missiles ranges extended and targets for drones/sats added.
Various weapons retargeted....(should Torps be able to hit sats/drones...anyone....??).
Machine shop replaced with massive shipyard for space going ships.
Retro Mounts (bigger and cheaper/less damaging components and weapons).
Decoy Drone (1-2 speed missile with massive structure to soak up PDC fire).
Points Generation Abilities:
Base Research Components
Base Intell Components
Sats-Weather (organic)
Rad (radioactives)
Mining (mineral)
Ship Research Comp
Ship Intell Comp
Testing Ship Factories/Hydroponics for useability....might limit 1/2 ship.
Warheads....plague drones anyone??
AI scripts re-done/updated (various)
Added AI's for :Fazrah
Gamilon
Manticore (pending permission)
Plus other stuff I've forgotten.....
__________________
We are all...the sum of our scars....(paraphrased) Matt. R. Stover-'Blade of Tyshalle'.
Human existance is all imagination...Reality is no more than a simple agreement among its participants that this is where we shall meet, and these are the rules that we shall abide by.- Kevin McCarthy/David Silva The Family:Special Effects..
Long Live the Legion!!-Comic book fandom...
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February 27th, 2004, 04:40 PM
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Colonel
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Join Date: Jun 2002
Location: tampa, fl
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Re: Updating the Gold-D-2 Mod Soon
I'm already drooling in anticipation. Hope it comes out soon.
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February 28th, 2004, 05:14 AM
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Corporal
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Join Date: Sep 2001
Location: PALMDALE ,CA ,US
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Re: Updating the Gold-D-2 Mod Soon
My heart is pounding in anticipation,my mouth is foaming Deathstalker,Oh by the way how about adding;
(1)cloacking facility, to planets.
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February 28th, 2004, 06:43 AM
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Sergeant
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Join Date: Feb 2002
Location: Canada
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Re: Updating the Gold-D-2 Mod Soon
Could you add an AI-only tech requirement to the AI mounts? It is a little irritating to see the AI mounts mocking me whenever I make a new ship. I actually did this myself in a tweak of the D-2 mod that I have been tinkering with. I could actually send you the relevant files if you would like. It might save you some time.
__________________
I do not know with what weapons World War III will be fought, but I know that World War IV will be fought with sticks and stones.
-Albert Einstein
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February 28th, 2004, 06:46 AM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
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Re: Updating the Gold-D-2 Mod Soon
Quote:
Various weapons retargeted....(should Torps be able to hit sats/drones...anyone....??).
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well, depends on if they manuever and how accurate your torpedo's are.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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February 28th, 2004, 04:34 PM
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Captain
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Join Date: Feb 2001
Location: Peterborough, Ontario, Canada
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Re: Updating the Gold-D-2 Mod Soon
Rex, you are welcome to send any of your ideas and suggestions to me. Always good to have a fresh set of eyes look over a mod.
Email:
I_8_BAD_GRAPES@Hotmail.com
__________________
We are all...the sum of our scars....(paraphrased) Matt. R. Stover-'Blade of Tyshalle'.
Human existance is all imagination...Reality is no more than a simple agreement among its participants that this is where we shall meet, and these are the rules that we shall abide by.- Kevin McCarthy/David Silva The Family:Special Effects..
Long Live the Legion!!-Comic book fandom...
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February 28th, 2004, 08:57 PM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
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Re: Updating the Gold-D-2 Mod Soon
spider bots might get your email if you leave it like that.
or so i've heard.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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February 28th, 2004, 09:33 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Updating the Gold-D-2 Mod Soon
There is no might about it. But since it is a hotmail address, it is already spam fodder, so it probably will make no difference.
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February 28th, 2004, 11:00 PM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
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Re: Updating the Gold-D-2 Mod Soon
I'd think torpedoes should be able to hit satellites... they might be small, but they *are* stationary targets, and torpedoes generally have a proximity fuse Not sure about drones, though...
__________________
The Ed draws near! What dost thou deaux?
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February 29th, 2004, 12:20 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Updating the Gold-D-2 Mod Soon
Actually... satellites are pretty big. They are like miniature, automated space stations, afterall. These are not at all like modern day communications satellites. If they were, you would not be able to mount large ship-class weapons systems on them. If you ever watched Babylon 5, think of those defense satellites in orbit of Earth. They are relatively massive structures, much, much larger than fighters, equal in size to a lot of ships.
[ February 28, 2004, 22:23: Message edited by: Imperator Fyron ]
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