I had a very nice prophet get killed in battle. But when I reviewed the battle the prophet never even got hit, kicking butt all the way to the end of the field as the enemy retreated. I was so upset I abandoned that game
So a new game, two different battles, each a hero picks up a injury even though the battle says they shouldn't have. The second time I know for a fact the hero never got hit because he was wearing copper plate and it hadn't discharged (and up to the end of the battle he had no injuries, didn't even really make it to the front lines he was so far back)
I think all three examples the heroes were set to eventually melee attack.(can't remember with one of them)
Seems if I give a hero a command to attack it stands a chance of randomly getting injury or death after a battle, even if it never got such IN the battle. That or the battle playback just isn't showing correctly, but I haven't seen the issue with regular units.
Anyone seen this? Is this a known bug, or is it ... intentional?
Also anyone seen a issue where your troops seem most likely to run off on you when the enemy starts retreating & your winning? And if they make it to the end of the screen before the enemy can be destroyed/make it to the other end, those troops are gone?(as in no more, even though you keep running troops if you don't win, but you don't if you do win)