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April 18th, 2004, 11:25 AM
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Corporal
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problem beginner
1)i have some problem:Ashen empire+Ermor
all scales to -3, luck and magic+3.i can't recrute in my provine with my castle.why? neither priest and ther is a temple?why? have i to recute in provinces i win?but the undead is not very strong, they will be eliminated quickly... i don't understand the game very different of tutorial Ulm.what is the strategy, build a temple in each province?.. strange!!
2) when i create a game in sector "scales" i can upgrade the dominion until 8 9 10 with points but at the final my dominion is 1!!! what is the use of upgrade with points???
please explain a beginer a little "paumé" in french!! i wait your answer, thinks.
phil
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April 18th, 2004, 03:00 PM
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Corporal
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Re: problem beginner
thinks corpo but i'm french, can you explain: "'For mages you start with some good ritual summoning spells no-one else has, try taking high death magic on your pretender and casting "dusk elder". " what do you mean? what is "summoning spells" and where i can found them?and dusk elder? des poussieres...!!? i don't understand.. please answer me.
thinks
phil
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April 18th, 2004, 03:14 PM
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Corporal
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Re: problem beginner
Hello, I'd just like to point out that there is a French forum at
http://www.strataegis.com/forums/viewforum.php?f=55
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April 18th, 2004, 06:47 PM
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Major General
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Re: problem beginner
1. Make sure there's at least Death-3 on your pretender if you're playing Ashen Empire; probably Death-5 for Soul Gate.
2. Select him.
3. Check the list of spells he can cast. These will include spells for summoning mages (Spectators, Dusk Elders) and priests (for Ashen Empire -- Archbishops, Bishops, Acolytes; for Soul Gate, Wraith Consuls, Shadow Tribunes etc).
A Dusk Elder, for instance, is a death-3/random-1 mage. An Archbishop is an Unholy-4 priest. Both cost a lot of death gems so you won't be summoning them very quickly in the beginning.
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April 19th, 2004, 01:13 AM
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Corporal
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Re: problem beginner
Ashen empire or soul gate cannot recruit normal units from their capital. Instead, they must base their expansion on undead. You get free undead units every turn. For mages you start with some good ritual summoning spells no-one else has, try taking high death magic on your pretender and casting "dusk elder".
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April 19th, 2004, 12:20 PM
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Corporal
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Re: problem beginner
thinks to taqwus, some questionmore please:
"Make sure there's at least Death-3 on your pretender if you're playing Ashen Empire; probably Death-5 for Soul Gate" where i found this ? on the pretender where i begin the game?
" Check the list of spells he can cast" how? right click? i don't see any spells. i research many spells in laboratory, but i don't see any in my pretender.
if you can help me, please.
phil
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April 19th, 2004, 03:43 PM
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First Lieutenant
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Join Date: Sep 2003
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Re: problem beginner
Quote:
Originally posted by VALENT:
thinks to taqwus, some questionmore please:
"Make sure there's at least Death-3 on your pretender if you're playing Ashen Empire; probably Death-5 for Soul Gate" where i found this ? on the pretender where i begin the game?
" Check the list of spells he can cast" how? right click? i don't see any spells. i research many spells in laboratory, but i don't see any in my pretender.
if you can help me, please.
phil
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You really need to read the manual...
You give Magic levels to your pretender when you design him: click on "magic", then on the appropriate icon to increase/decrease the magic level.
To see the list of rituals one of your commanders can cast, use the "cast ritual" order (in a province with a lab). To see the list of battle spells he has access to, go to the army setup screen ("t" keyboard shortcut), then click on his "select orders", and select "cast a specific spell".
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April 19th, 2004, 06:09 PM
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Corporal
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Re: problem beginner
thinks to phild but the manual is difficult to read to a french!!!
bref,does my pretender can sell gemms to money ?obligatory in labo?why some persons in province winned stay in garnison and cannot be take? there is 55 garnisons in my pretender castle and and i don't know what i have to do? can i take them ?and with my pretender?please help me.
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April 19th, 2004, 10:52 PM
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First Lieutenant
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Re: problem beginner
Quote:
Originally posted by VALENT:
thinks to phild but the manual is difficult to read to a french!!!
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I am French. I can read the manual all right.
If you have trouble understanding the English in the manual, maybe you should give up on this game. It contains page upon page of item descriptions.
Quote:
bref,does my pretender can sell gemms to money ?obligatory in labo?why some persons in province winned stay in garnison and cannot be take? there is 55 garnisons in my pretender castle and and i don't know what i have to do? can i take them ?and with my pretender?please help me.
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Any mage can alchemize (that's the order to use) in a lab. Only Earth and Fire gems can be alchemized into gold; the others can be alchemized to and from Astral pearls, at a rate of 2 for 1.
If you cannot take some of your troops on your commanders, there are basically two possible explanations: either the commander already has all the troops he can command, or the troops are of a type that your commander cannot command. There are 3 types of leadership: normal, magic, and undead. Most commanders have some normal leadership (scouts and spies typically don't), most mages have some magic leadership as well, and it normally takes a Death (or Blood?) mage or undead commander to have undead leadership.
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April 20th, 2004, 07:56 AM
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Corporal
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Re: problem beginner
thinks to you PhilD.i begin with ulm ans somebody wrtite to me that Ermor is a little bit easy with undead. but the magic is very important and interesting but difficult for a novice!
bref, in my dominion principal i have seen in recruit army that there is a lot of persons in garnsion 55 or more .can i take them with my pretender or anyelse mage? or they stay in my castle?
thinks to answer. phil
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