.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old June 19th, 2006, 11:37 AM

StarShadow StarShadow is offline
Sergeant
 
Join Date: Mar 2006
Location: NS, Canada
Posts: 300
Thanks: 0
Thanked 0 Times in 0 Posts
StarShadow is on a distinguished road
Default Another AI Question..

Are there any mods that only modify the 'neutral' AIs? I know the (unmodified) AI for all the races is pretty dim, but the neutrals take it to a whole new level. Also, one thing that has always bugged me about the neutrals..once they have the tech they open up warp points to everywhere...if they can't figure out how to use warp points, how the hell can they figure out how to open them? Anyway, if someone has some time on their hands, I'd love to see a mod that adds decent neutral AI, if it doesn't already exist. I know it's a lot to ask, but it'd be really nice..
Reply With Quote
  #2  
Old June 19th, 2006, 11:50 AM
dogscoff's Avatar

dogscoff dogscoff is offline
General
 
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
dogscoff is on a distinguished road
Default Re: Another AI Question..

Should be pretty easy to stop them opening warp points. Just take out all references to the warp point openy component in their design files. (Leave the warp closer in there though, so that they go around closing warp points like the isolationists they are) Of course if they should acquire a warp opener by gift/ trade/ theft (unlikely) then you can expect them to behave just the same...

But to answer your question, I know of no such mod. Doesn't mean there isn't one though.
Reply With Quote
  #3  
Old June 19th, 2006, 01:18 PM

StarShadow StarShadow is offline
Sergeant
 
Join Date: Mar 2006
Location: NS, Canada
Posts: 300
Thanks: 0
Thanked 0 Times in 0 Posts
StarShadow is on a distinguished road
Default Re: Another AI Question..

I am also wondering if there is a tutorial somewhere about modding/creating AIs, I might give it a try myself, if I can figure out how it's done.
Reply With Quote
  #4  
Old June 19th, 2006, 01:48 PM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: Another AI Question..

There is some reference material over at SE.net on AI modding, but it's currently down for some reason or another.
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #5  
Old June 19th, 2006, 01:58 PM

StarShadow StarShadow is offline
Sergeant
 
Join Date: Mar 2006
Location: NS, Canada
Posts: 300
Thanks: 0
Thanked 0 Times in 0 Posts
StarShadow is on a distinguished road
Default Re: Another AI Question..

Thanks! I'll check it out once it's back up.
Reply With Quote
  #6  
Old June 19th, 2006, 04:53 PM

StarShadow StarShadow is offline
Sergeant
 
Join Date: Mar 2006
Location: NS, Canada
Posts: 300
Thanks: 0
Thanked 0 Times in 0 Posts
StarShadow is on a distinguished road
Default Re: Another AI Question..

Oh, also on the topic of neutral AIs, if I were to add more (there are only 10), would they be used, or ignored?
Reply With Quote
  #7  
Old June 19th, 2006, 05:07 PM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: Another AI Question..

They would be added to the pool of neutrals that can be selected randomally during game generation.
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #8  
Old June 19th, 2006, 05:44 PM

StarShadow StarShadow is offline
Sergeant
 
Join Date: Mar 2006
Location: NS, Canada
Posts: 300
Thanks: 0
Thanked 0 Times in 0 Posts
StarShadow is on a distinguished road
Default Re: Another AI Question..

Good to know, thanks!
Reply With Quote
  #9  
Old June 21st, 2006, 06:51 AM

StarShadow StarShadow is offline
Sergeant
 
Join Date: Mar 2006
Location: NS, Canada
Posts: 300
Thanks: 0
Thanked 0 Times in 0 Posts
StarShadow is on a distinguished road
Default Re: Another AI Question..

SE.net finaly came back up and I had a lood at the AI stuff, unfortunately I still have no idea on how to do what I wanted.
Reply With Quote
  #10  
Old June 21st, 2006, 05:30 PM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: Another AI Question..

Well post what you wanted to do and maybe someone can tell you how to do it.
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:39 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.