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July 31st, 2004, 01:40 AM
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Sergeant
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Modding questions LOOK HERE
One is there a way to pick which neutral is in the game???
Two is there in the map makeing that i can at least pick where to put the neutral races, and is there a way i can pick which neutral race goes where???
If no for either one is there a mod that allows the before mentioned questions
[ July 31, 2004, 18:42: Message edited by: Colonel ]
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July 31st, 2004, 02:00 AM
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Brigadier General
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Re: Modding questions LOOK HERE
Quote:
Originally posted by Colonel:
One is there a way to pick which neutral is in the game???
Two is there in the map makeing that i can at least pick where to put the neutral races, and is there a way i can pick which neutral race goes where???
If no for either one is there a mod that allows the before mentioned questions
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Not really. If you have an .emp file for the neutral you want to add into your game, yes; if not, no.
Kind of. Open up the map maker, generate a map, click a sector in a system (any sector, as long as it's in a normal system; Nebulaes and Black holes do not allow empires to be started in them), and click the first button with an arrow on it, click a number (if you clicked 1, that's where the first empire generated will start. 2 for the second empire generated, and so on and so on), and save the map. Load the map when you start your game.
And to the best of my knowledge, no, there isn't a mod that will allow you to do those things mentioned above, but you won't need one now, will you?
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July 31st, 2004, 02:07 AM
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Sergeant
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Re: Modding questions LOOK HERE
the second answer only works for neutral races i thought or after the normal races are done positioning do the neutrals take the remaining number locations
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July 31st, 2004, 02:42 AM
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Brigadier General
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Re: Modding questions LOOK HERE
Quote:
Originally posted by Colonel:
the second answer only works for neutral races i thought or after the normal races are done positioning do the neutrals take the remaining number locations
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The latter.
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July 31st, 2004, 07:19 PM
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Sergeant
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Re: Modding questions LOOK HERE
Ignore the other post im reuseing this thread
Anyways does anyone know what file controls if a fighter can go threw a warp point
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July 31st, 2004, 07:46 PM
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First Lieutenant
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Re: Modding questions LOOK HERE
It's hard coded --- you can't mod a fighter so it can warp.
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July 31st, 2004, 07:49 PM
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Major General
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Re: Modding questions LOOK HERE
really ? i thought fighters could warp well my bad
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July 31st, 2004, 07:52 PM
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Re: Modding questions LOOK HERE
is there a file to mod that will make ships go into fighter bays but still go to warp
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July 31st, 2004, 07:55 PM
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Re: Modding questions LOOK HERE
Quote:
Originally posted by Colonel:
is there a file to mod that will make ships go into fighter bays but still go to warp
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Unfortunately, no. Drones can sort of do what I think you're trying to do, but the side effects of using drones are that drones cannot be retrieved after they've been launched, and that once they run out of supplies, they will self-destruct.
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July 31st, 2004, 08:00 PM
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Sergeant
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Re: Modding questions LOOK HERE
too bad i really like this idea
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