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April 19th, 2010, 02:23 PM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
Thanked 18 Times in 12 Posts
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question about modifying age
i want a spell that decreases the age of unit, but not a ritual one, but a buff to permanently modify army units instead of commanders-only.
I went ahead and tried this
#newspell
#copyspell "Rejuvenate"
#name "Rejuvenating Winds"
#description "By drawing in the astral winds, the mage can shroud a few fellow warriors with a small regeneration effect in addition to make them younger by 4 years."
#school 1
#researchlevel 2
#path 0 4
#pathlevel 0 1
#fatiguecost 60
#effect 101
#aoe 3005
#precision 2
#range 5015
#damage -4
#end
snce effect 101 is age according to the spell db. However, the mage doesnt cast the spell.
The damage -4 value is taking from rejuvenate where the actual age-decrease is measured in negative damage.
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April 19th, 2010, 03:01 PM
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Colonel
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Join Date: Jun 2007
Location: Finland
Posts: 1,617
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Thanked 304 Times in 123 Posts
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Re: question about modifying age
Tested it a while ago. Effect number 101 does nothing even if you trick the AI into casting the spell.
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April 19th, 2010, 05:28 PM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
Thanked 18 Times in 12 Posts
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Re: question about modifying age
ok, one more broken value.
thanks.
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April 19th, 2010, 05:37 PM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
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Re: question about modifying age
I would say copy the spell/effect which causes units to age on the battlefield(decay?) and then try reversing the results.
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April 19th, 2010, 05:44 PM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: question about modifying age
Is it really helpful to give modding advice when you have no idea what you're talking about?
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April 20th, 2010, 05:33 AM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
Thanked 18 Times in 12 Posts
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Re: question about modifying age
Well, trying to reverse-engineer decay effects wont really work, thats true.
When i figured that effect 101 doesnt work, i thought about one more way. I copied the rejuvenate-spell (blood) and tried to make it a battlefield spell instead of being a ritual and added AoE and stuff. Unfortunlly, it was still listed as a ritual buff.
You know, altering age would be a really cool effect. For one, you could fix up yoru Triarus (MA Arco vets) but whats more important you could create a spell that would considerable buff the troops it hits in exchange for some old-age effects or you could create some kind of artillery that inflicts enemy tropps with considerable old age, i.e. AoE nerf.
man so many great ideas, shame.
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April 20th, 2010, 07:13 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: question about modifying age
You can make troops older by making use of the decay spell.
Just can't make them younger on the battlefield.
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