Re: Randomized Maps
VERY nice. And you got the script to work for you. Ive been playing with using scatter then blur instead of bump.
I take it you have read all the threads here on random maps (both for tga and for .map files). I know we dont code in the same Languages but my stuff has alot of experimental work done in randomizing within reasonable ranges both for randomizing DomMap and for randomizing .map scenarios. The algorythms should translate well if you want them.
[ March 28, 2004, 14:34: Message edited by: Gandalf Parker ]
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