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  #1  
Old January 30th, 2001, 11:36 PM

woodelf woodelf is offline
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Default Another basic empire question

The ModPack was obviously idiot proof [thanks to those responsible], since I did it just fine. But, alas, I've run into new problems during my downloads today. I found some Star Wars shipsets and played around at work getting them to become empires. No dice. The two I dl'd had general.txt files and full pictures, but nothing else. I won't go into everything I tried, but nothing worked. I incorrectly assumed I could make a new folder in the race folder, put the shipset and txt file in there and then cut/paste/rename other race txt files to get this new race to work.

The other option I haven't tried yet is to use the shipset when "adding an empire", put in the characteristics, and then save it as an empire. It will then be available to select as a computer opponent I hope. But, how can I make it ever be available in randomly generated/selected games?

Thanks for any help
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Old January 31st, 2001, 12:54 AM

God Emperor God Emperor is offline
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Default Re: Another basic empire question

Assuming that your directory name is the same as start of the picture file names, the computer will use them for randomly generated games, but, not for quick start (that is because quickstart is controlled by the Settings.txt file). The Star Wars ship set came with full AI txt files from memory so you shouldnt have any problem there.

Think you'll have to provide a few more details about what Star Wars files you have got loaded (files and filenames etc) before anyone can get more specific advice...

Regards....
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Old January 31st, 2001, 01:12 AM

woodelf woodelf is offline
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Default Re: Another basic empire question

The 2 zip files are called SW-EMP1 and SW-REB and I got them from Kuat Drive Yards. I found the general.txt and design name.txt, but nothing else. I was hoping to generically make some AI scripts.

Is there a better set of Star Wars mods?
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