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September 12th, 2006, 02:12 PM
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Colonel
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Join Date: May 2005
Location: Kansas, USA
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New Map - Aomdom
#dom2title Aomdom - (125 provinces for Dom2).
#imagefile screen2_25h.tga
#domversion 175
#dom2title Aomdom - (125 provinces for Dom2).
#imagefile screen2_25h.tga
#domversion 175
#defaultmapzoom .75
#description "Map image created via Age of Mythology map editor. Anchors (dock symbols) tie land masses together.
125 provinces, 88 of these are land and 37 are under water.
Probably best for 6-7 nations with 2 of them being water nations.
Map Version: 1.00"
Updated Aomdom.map file here.
Last edited by Ballbarian; August 18th, 2008 at 09:31 PM..
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September 12th, 2006, 02:13 PM
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Colonel
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Join Date: May 2005
Location: Kansas, USA
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Re: New Map - Aomdom
Here's a sample screen.
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September 12th, 2006, 02:19 PM
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Colonel
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Join Date: May 2005
Location: Kansas, USA
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Re: New Map - Aomdom
If anybody wants, I can upload the original image (before I scaled and painted all over it ), but the original is 11mb+ and in jpg format. I can also upload the scaled tga which is 6mb+.
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September 12th, 2006, 03:53 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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Re: New Map - Aomdom
Beautiful map. Makes me wonder why no one tried to do this earlier.
It works just fine - in my Dom3! The only thing you'll have to do is to change the default size of Dom icons (castles, flags, etc) a little bigger. There's a map command for that.
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September 12th, 2006, 07:45 PM
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Major
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Join Date: Sep 2005
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Re: New Map - Aomdom
those anchors onto the death island don't work.
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September 12th, 2006, 08:52 PM
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Colonel
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Join Date: May 2005
Location: Kansas, USA
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Re: New Map - Aomdom
@Wish:
Oops. Thanks Wish, I kind of rushed it out without testing it. The anchor on the south side of the island works, but the northern anchor at prov#34 should neighbor with prov#48. I will attach an updated map file to this reply. Hopefully I didn't miss as much as I suspect that I have. If you find any other missed neighbors or mislabeled terrain and such, let me know.
@Endoperez:
I could be wrong, but I don't think many people knew about the "entire map" screen capture feature that was incorporated into the Age games. I had stumbled on it in an Age of Kings forum a long time ago and only recently did a search on google to find the key combination again. Hopefully we will see some more of them from people who are really good with the editor. All I have ever done is tinker with it.
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September 13th, 2006, 06:44 AM
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Major General
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Join Date: Nov 2000
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Re: New Map - Aomdom
What is that key combination and does it work with the AoW 1 editor as well?
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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September 13th, 2006, 09:03 AM
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Colonel
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Join Date: May 2005
Location: Kansas, USA
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Re: New Map - Aomdom
The combination is CNTRL+ALT+F12 and it works in Age of Kings and Age of Mythology for sure. Age of Wonders was done by a different developer and I am pretty sure that there is no full map screen capture utility built into it. I wish that there was. AoW2 was the first one that I tried to create Dom2 maps with.
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September 13th, 2006, 10:18 AM
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General
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Join Date: Sep 2003
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Re: New Map - Aomdom
beautiful map, I guess with such a powerful map editor its possible to make more of these beauties.
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September 13th, 2006, 08:11 PM
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Colonel
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Join Date: May 2005
Location: Kansas, USA
Posts: 1,538
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Thanked 194 Times in 94 Posts
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Re: New Map - Aomdom
Already playing around with another one. I am using an Anatolia random map for a start and just modifying it.
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