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Old July 1st, 2001, 04:42 PM
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Default TDM-ModPack 1.75 posted

TDM-ModPack 1.75
July 1, 2001
SE4 ver 1.41 only

INTRODUCTION
First - many thanks to the folks at Malfador Machinations ("MM") and Shrapnel Games for their continued support and communication with the gaming community. Since MM is dedicated to releasing a number of future patches, this "Mod" pack does not contain any modified tech trees, new components or facilities, just tweaks to get the most of the current Version of SE4.

LINK: http://www.shrapnelgames.com/ubb/For...ML/000017.html

FILE 1 of 2 contains all the txt & emp files
FILE 2 of 2 contains all of the shipset
graphics
FILE 3 is a patch to update from Version 1.71 to 1.75 (we promised back in May that 1.71 would be the base for future patches - if you are currently using 1.71 or 1.72 this is the only file you need!)

VERSION 1.75 All races (except Norak, Xi'Chung and Sergetti which have been tested and are working with Version 1.41) reworked by respective authors; new race called the "Shadows" added.

Compiled file contains the following:
(1) AI/Shipset - 2.10 "Earth Alliance" (shipset by Randy Stuce and other artists and AI/speech files by K126 Mephisto).

(2) AI/Shipset - 2.10 "Narn Regime" (shipset by Randy Stuce and other artists and AI/speech files by K126 Mephisto).

(3) AI/Shipset - 2.10 "Toron Confederation" (shipset by Klaus Lehtonen and AI/speech files by K126 Mephisto).

(4) AI/Shipset - 1.70 "Darlok" (shipset by Don Phillips a/k/a Voidhawk, AI files by Tampa_Gamer and speech file by John Zamarra).

(5) AI files - 1.71 "Sergetti" (default shipset from Malfador Machinations, AI files by Daynarr).

(6) AI files - 1.32 "Xi'Chung" (default shipset from Malfador Machinations, AI files by Daynarr).

(7) AI file - "AI_Planet_Types" file to tweak planet selection for AI (by Daynarr).

(8) AI files - 1.15 "Piundon" (default shipset from Malfador Machinations, AI files by Tampa_Gamer, speech file by John Zamarra).

(9) AI/Shipset - 2.1 "Rage Collective" (shipset and AI files by Alpha Kodiak).

(10) AI/Shipset - 1.15 "Colonials" (shipset by Dracus & masked by Atrocities and AI files by Tampa_Gamer).

(11) AI files - 1.11 "Norak" (default shipset from Malfador Machinations, AI files by Daynarr).

(12) AI/data file "Formations.txt" file that includes 9 new formations (contributions by Tampa_Gamer, Daynarr and Master Belisarius).

(13) AI/Shipset - 1.3 "Pyrochette" (shipset by Grand Mausic Yith Saulkar and AI files by Master Belisarius).

(14) AI/Shipset - 1.35g "Klingon" (shipset by Atrocities and others, AI files by God Emperor and speech file by Dracus).

(15) AI/Shipset - 1.35g "Romulan" (shipset by Atrocities and others and AI files by God Emperor).

(16) AI/Shipset - 1.35e "Shadows" (shipset by Atrocities and others and AI files by God Emperor).

(17) AI/data file "Settings.txt" modified to make "Quick Start" option available for all enclosed races.

Please post all comments, bug reports, praises, etc. in this thread. Have Fun!

-The TDM-ModPack team


[This message has been edited by Tampa_Gamer (edited 01 July 2001).]

[This message has been edited by Tampa_Gamer (edited 01 July 2001).]
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  #2  
Old July 2nd, 2001, 04:56 AM

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Default Re: TDM-ModPack 1.75 posted

Aaagh! I just spent ten hours analyzing the TDM 1.72 races! See my posting on "really big games Version 2".

Oh well, most of the information was not race specific anyway.....

EDIT - My fault anyway, I notice your post is dated 12 hours ago. I should have checked the board first!!!!

[This message has been edited by LCC (edited 02 July 2001).]
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