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  #1  
Old January 14th, 2009, 10:12 PM
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Default Casting Globals when 5 are up

Recently I had a discussion about the situation where there are 5 globals up, at least one of which is your own, and you cast a new global.

The question was whether the new global would randomly overwrite one of the existing globals with equal chances, or whether it would prefer to overwrite one of your own globals.

I have done some testing, and it looks like it just tries to replace any one of the five existing globals with equal chances, regardless of who cast it.
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  #2  
Old January 14th, 2009, 10:37 PM
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Default Re: Casting Globals when 5 are up

yeah, the manual and the devs have stated it as such. I found some post in the Dom II forums where "someone" claimed it targetted your own global first... dunno where I got that from.

I'll blame Zen
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Old January 15th, 2009, 03:27 AM
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Default Re: Casting Globals when 5 are up

I'm 80% sure I recall casting a global when I only had one of the five up, and somebody else's got replaced.
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Old January 15th, 2009, 07:26 AM

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Default Re: Casting Globals when 5 are up

For me the real question always was what happens if there are 4 globals up and 1 free slot and 2 people cast globals. Will 2nd one try to replace one of random 5 or battle the other one cast that turn? It should be the first case, but I have never tested it.
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Old January 15th, 2009, 07:28 AM

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Default Re: Casting Globals when 5 are up

Doesn't this put a lot of value on the cheap as chips globals found in CBM? You can cast them as cheap, unreliable dispels.
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Old January 15th, 2009, 07:30 AM
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Default Re: Casting Globals when 5 are up

Quote:
Originally Posted by Sombre View Post
Doesn't this put a lot of value on the cheap as chips globals found in CBM? You can cast them as cheap, unreliable dispels.
Well, "cheap" in that they don't cost Pearls. But the mechanics of overwriting and dispelling are the same, just when overwriting you have no choice of which global to hit, and you are using different gem types.
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Old January 15th, 2009, 07:36 AM

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Default Re: Casting Globals when 5 are up

Oh so it doesn't overwrite unless you put more gems in than the one it tries to overwrite?
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Old January 15th, 2009, 07:43 AM
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Default Re: Casting Globals when 5 are up

Indeed, read your manual, shame on you.
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Old January 15th, 2009, 08:22 AM
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Default Re: Casting Globals when 5 are up

so in summary it first choose one of the 5 globals at random and then overwrites it if you have used enogh gems, right ?
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Old January 15th, 2009, 08:27 AM

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Default Re: Casting Globals when 5 are up

I would look in the manual for answers if it wasn't wrong about so many things. I know it's right more often than it's wrong, but that isn't good enough to make it worth trusting.
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