.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old September 18th, 2004, 07:04 PM
tinkthank's Avatar

tinkthank tinkthank is offline
Lieutenant Colonel
 
Join Date: Jan 2004
Posts: 1,276
Thanks: 0
Thanked 2 Times in 2 Posts
tinkthank is on a distinguished road
Default The scoop on mind dual 2.14+

Anyone know it? I dont.
It was said in the patch notes that MD favored the little guy, and hence got changed. Anyone have any data as to what, and how, exactlyish?
Reply With Quote
  #2  
Old September 18th, 2004, 07:11 PM
Alneyan's Avatar

Alneyan Alneyan is offline
General
 
Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
Alneyan is on a distinguished road
Default Re: The scoop on mind dual 2.14+

According to various posters (Nagot for example, and someone else whose name I have forgotten; apologises in advance), it means Magic Duel was not working according to its formula in 2.13,and possibly in other Versions. The less skilled mage won too often, or at least managed to get a draw.

If memory serves, the formula should be as follow:
1d6 (not open-ended)+Astral level for both Astral mages. The higher score wins, and the other Mage dies. When it is a draw, both Mages die.
Reply With Quote
  #3  
Old September 18th, 2004, 07:11 PM

Zen Zen is offline
First Lieutenant
 
Join Date: Sep 2004
Posts: 753
Thanks: 0
Thanked 0 Times in 0 Posts
Zen is on a distinguished road
Default Re: The scoop on mind dual 2.14+

The odd were not exactly those statistically found by Saber Cherry due to a slight miscalculation.

You should find that while Mind Duel is still very much a factor, the attrition rate discrepency between 1-6 Astral levels isn't nearly as high in the higher difference brackets.

So your Astral King will be harder to kill with those that don't get near his level.
Reply With Quote
  #4  
Old September 18th, 2004, 07:51 PM
Boron's Avatar

Boron Boron is offline
Lieutenant General
 
Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
Thanked 0 Times in 0 Posts
Boron is on a distinguished road
Default Re: The scoop on mind dual 2.14+

Johan or Kristoffer said that a base D6 was intended but they accidently put a D6 oe throw in it .
Now with 2.14 they removed the oe .
Reply With Quote
  #5  
Old September 19th, 2004, 05:17 AM
tinkthank's Avatar

tinkthank tinkthank is offline
Lieutenant Colonel
 
Join Date: Jan 2004
Posts: 1,276
Thanks: 0
Thanked 2 Times in 2 Posts
tinkthank is on a distinguished road
Default Re: The scoop on mind dual 2.14+

I hope no-one minds me re-asking here, since the information is contradictory:
is it now
1. (astral + d6) vs (astral + d6)
2. (astral + d6oe) vs (astral + d6oe)
3. something else
Reply With Quote
  #6  
Old September 19th, 2004, 05:19 AM

Zen Zen is offline
First Lieutenant
 
Join Date: Sep 2004
Posts: 753
Thanks: 0
Thanked 0 Times in 0 Posts
Zen is on a distinguished road
Default Re: The scoop on mind dual 2.14+

Astral+d6(closed) v Astral+d6(closed)
Reply With Quote
  #7  
Old September 19th, 2004, 07:50 AM
tinkthank's Avatar

tinkthank tinkthank is offline
Lieutenant Colonel
 
Join Date: Jan 2004
Posts: 1,276
Thanks: 0
Thanked 2 Times in 2 Posts
tinkthank is on a distinguished road
Default Re: The scoop on mind dual 2.14+

thank you sir
Reply With Quote
  #8  
Old September 20th, 2004, 10:41 AM
Vicious Love's Avatar

Vicious Love Vicious Love is offline
Second Lieutenant
 
Join Date: Feb 2004
Posts: 514
Thanks: 0
Thanked 0 Times in 0 Posts
Vicious Love is on a distinguished road
Default Re: The scoop on mind dual 2.14+

May I have another?
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:40 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.