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  #1  
Old April 6th, 2007, 11:04 PM
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MarkSheppard MarkSheppard is offline
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Default Building Icons - 89 x 89

Played cbreedon's Raid on the Reactor Scenario

Which includes airstrikes on various buildings within the complex; it was rather jarring to see these buildings represented as ammo dump icons; so I lifted these small building icons out of the building art done by SPCAMO and put them here in BMP files labelled Building1.bmp to Building5.bmp that you can load into unused icon slots with SHPed.



EDIT: flipped around building 4 to fix shading issues.
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  #2  
Old April 7th, 2007, 03:45 AM
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Default Re: Building Icons - 89 x 89

Good thing for a generic OOB entry. They can even be lumped into class "ammo carrier" for the additional bang (that's why I used ammo dumps). Doesn't make much sense, but always good for messing an enemy base.
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Old April 7th, 2007, 04:19 AM
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Default Re: Building Icons - 89 x 89


Quote:
They can even be lumped into class "ammo carrier" for the additional bang (that's why I used ammo dumps).
But then they can supply with an ammunition of an army !?
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Old April 7th, 2007, 04:34 AM
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Default Re: Building Icons - 89 x 89

Quote:
Epoletov_SPR said:But then they can supply with an ammunition of an army !?
Yes they can, I know that sounds silly, but generally these "units" are designed only to be destroyed as a game objective, and can always be placed far away from "combat" units so they don't supply them. As I said, giving them "ammo carrier" class is mainly for having bigger explosions when they are destroyed, so not really necessary.
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Old October 5th, 2012, 04:16 PM

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Default Re: Building Icons - 89 x 89

Quote:
Originally Posted by MarkSheppard View Post
Played cbreedon's Raid on the Reactor Scenario

Which includes airstrikes on various buildings within the complex; it was rather jarring to see these buildings represented as ammo dump icons; so I lifted these small building icons out of the building art done by SPCAMO and put them here in BMP files labelled Building1.bmp to Building5.bmp that you can load into unused icon slots with SHPed.



EDIT: flipped around building 4 to fix shading issues.
Can someone tell me if that last icon on the right is available in the editor? If so, is it classified as wood or stone? If not, could it be added?

Thanks.

PS: I've tried cyclying thru the various small buildings and haven't seen it yet; although I do recognize the three on the left.

Sorry for doing a necro on this thread.
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Old October 5th, 2012, 04:30 PM
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Default Re: Building Icons - 89 x 89

It's only available as a group of 6 under "Airfield buildings"

Single hex buildings are dwellings only

Don
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Old October 5th, 2012, 06:18 PM

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Default Re: Building Icons - 89 x 89

Thanks Don.
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