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February 12th, 2007, 12:00 AM
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Captain
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Join Date: Oct 2001
Location: Australia
Posts: 809
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What is possible while Cloaked?
If a ship is cloaked, what abilities can it use/not use?
Sweeping, Unit launching, Stellar Manip, Remote mining, construction, etc?
Does it use Supplies only when engaged/disengaged, or is it a constant per turn usage?
Thanks.
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February 12th, 2007, 12:05 AM
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National Security Advisor
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Join Date: Nov 2000
Posts: 5,085
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Re: What is possible while Cloaked?
AFAIK, its the same as SEIV: constant per-turn usage and you can't do much of anything except move around.
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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February 12th, 2007, 12:08 AM
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Major General
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Join Date: Dec 2003
Location: Tasmania, Australia
Posts: 2,325
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Re: What is possible while Cloaked?
My first game I fitted out a drone with a cloaking device and the ability to generate supplies. I had cloaked drones moving through enemy space watching everything they did.
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February 12th, 2007, 12:17 AM
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Brigadier General
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Join Date: Apr 2002
Location: Kailua, Hawaii
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Re: What is possible while Cloaked?
I'm pretty sure you can:
- do cargo orders like load/unload/transfer and launch/recover; great for mine or sat layers.
- repair, but not construct.
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Slick.
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February 12th, 2007, 12:24 AM
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Captain
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Join Date: Oct 2001
Location: Australia
Posts: 809
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Re: What is possible while Cloaked?
Once again quick reliable service.
Thanks guys.
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February 12th, 2007, 01:31 AM
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First Lieutenant
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Join Date: Aug 2003
Location: New Zealand
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Re: What is possible while Cloaked?
... it worries me when you ask questions like this.
I guess I better make sure I've got a level or two of sensor tech and some ships floating around with it.
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February 12th, 2007, 02:12 AM
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Captain
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Join Date: Oct 2001
Location: Australia
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Re: What is possible while Cloaked?
I was hoping you were not going to read this.
I wager a guess, that you won't like this one either... :evil
How many resource points do you need to spend, before you can get Warp Openers on medium tech?
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February 12th, 2007, 11:01 AM
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Brigadier General
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Join Date: Nov 2001
Location: WA
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Re: What is possible while Cloaked?
I don't play Balance but I doubt Kwok is too far off Stock. And in Stock you need "Stellar Manipulation" level 35 just to open the warp points. From there you get the "Gravitational Quantum Resonator" which itself tops out after 30 levels. Or put another way "Stellar Manipulation" level 35 is the low point, level 50 mid-way, and 65 the top end.
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February 12th, 2007, 01:35 PM
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Private
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Join Date: Oct 2006
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Re: What is possible while Cloaked?
I recall someone mentioning in regard to the Balance Mod (and I presume Stock is similar ) that the earliest level of the warp point opener is sufficient to span the majority of most generated maps.
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February 12th, 2007, 01:45 PM
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First Lieutenant
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Join Date: Jan 2005
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Re: What is possible while Cloaked?
Stellar Manipulation requires Level 3 Astrophysics.
You will get the warp point opener at level 10 Stellar Manipulation, increasing in strength up to level 16, which is the max level for the warp point opener.
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