My first crack at a historically accurate map.
Made using a topographic map of Wake Island I found at Perry Castaneda, and then drawn by hand by referencing the map.
The map is 160 x 150 hexes (8 x 7.5 km) and pushes the limits of the SPCAMO game map system.
There's some distortion because of the alternating hexes used by SP; but it's a creditable effort; now comes adding the WWII era buildings.