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  #1  
Old February 8th, 2004, 08:15 AM
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Argitoth Argitoth is offline
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Default Magic Scale is too weak. Why?

I would like that the magic scale at least change magic resistance by 0.7 if not 1 per scale.

I use +3 magic scale for my strategy and -3 magic resistance would be extremely beneficial to me. -1 magic resistance just doesn't seem to cut it.


soooooooooooooo what are everyone elses thoughts?
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  #2  
Old February 8th, 2004, 08:22 AM
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Default Re: Magic Scale is too weak. Why?

They are fine as they are. If you don't like them, mod them. Saber Cherry can probably show you how, if you ask nicely.
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Old February 8th, 2004, 08:25 AM

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Default Re: Magic Scale is too weak. Why?

Actually you can't mod the Magic scale as of right now. Hopefully in the next patch it will allow us to mod those as well.
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Old February 8th, 2004, 09:51 AM

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Default Re: Magic Scale is too weak. Why?

the main point, for me, about magic scale is not the modification to MR. The most important feature is how it modifies the points you get from your researchers. Going from magic 0 to magic 3 will double (3 to 6) the RP generated from a Pythium theurg, or Mictlan priest. And they cost less than 3 gp upkeep of gold. You see the trick? Reaching overland spells like a flames from the sky (waste an enemy army) when the others are still struggling with level 6 in research is something of interest.

Another point is that you spend less fatigue. -30% in magic 3, in combat (for spells). Something of importance too, and can lead to a whole range of strategies.
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Old February 8th, 2004, 09:52 AM

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Default Re: Magic Scale is too weak. Why?

its like saying that growth is too weak, because it gives 0.2% growth only. Growth give more supplies, and a bit more gold too. Thats the 3 aspects which must be taken into account when saying that the scale is ok or too weak.
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Old February 8th, 2004, 11:25 AM
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Default Re: Magic Scale is too weak. Why?

I use the magic scales solely for reaserch, the -3 magic resistance would still be beneficial against my enemies.
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Old February 8th, 2004, 11:37 AM

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Default Re: Magic Scale is too weak. Why?

Just because you only use them one way doesn't mean they need to be changed to accomidate your playstyle.

Right now Magic feels lacking, but I don't think it's the MR portion of it at all.

Otherwise C'tis would start with 2000 Income, 50 Death Gem Income and a pile of sauromancers.
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Old February 8th, 2004, 12:54 PM

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Default Re: Magic Scale is too weak. Why?

Quote:
Originally posted by Zen:
Otherwise C'tis would start with 2000 Income, 50 Death Gem Income and a pile of sauromancers.
Haha! Argitoth can only dream of that. Imagine what that would do for his disintegration strategy.
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Old February 8th, 2004, 03:00 PM

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Default Re: Magic Scale is too weak. Why?

ARGH! will you stuff that disintegration strategy where the sun dont shine! Its mentioned in close to every topic here

Phew.. feel much better now
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Old February 8th, 2004, 06:54 PM

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Default Re: Magic Scale is too weak. Why?

I have to echo Pocus here. The Magic scale exactly what it 'should' do, IMO. It drastically increases your research speed and the effectiveness of your spells in combat (by saturation alone, if need be).

To ask that it should be changed to suit your strategy is rather poor, IMO. One of the most important aspects of any strategy game is that it is balanced, and you are blatantly asking that the current balance be shifted in your favor. Why not simply ask to win every game you play in? It's effectively what you're asking for, to me.

If anything, the Order Scales are too powerful, not the Magic Scales too weak. That just me, though.

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