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  #1  
Old November 14th, 2006, 01:33 PM
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DrPraetorious DrPraetorious is offline
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Default WINNER: Frank Trollman (Small EA MP)

I'm testing another version of my "fair start site" creation script. This time it also makes all provinces adjacent to the capitals site-rich and large. There will be six start sites with at least six neighbors each, and at least three provinces between them. This map has minimal ocean and no water start-sites.

The map as a whole will be slightly rich - 125% supply/gold/resource with a site frequency of 65.

There will be 1 VP per capital plus 4 provinces worth 3 VP, you will need 10/18 VP to win.

All other settings will be normal.

The game is called "150mp".

I will take Abyssia.

There are only *six* slots available. Please claim nations as soon as you do so on the thread. If we could do an early blitz to start the game (I am free late-night, after 8:30 PM Eastern Time, tomorrow and Thursday), that'd be nice.

IP addr - 160.39.37.114
Port - 11112

Okay, the game seems to be full. Go ahead and upload pretenders.

DrPraetorious Abyssia
Havis Ulm
Reverend Zombie Mictlan
FAJ (pending....)
Meglobob Niefelheim
Frank Sauromatia
Attached Files
File Type: zip 470431-150mp.zip (3.74 MB, 232 views)
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  #2  
Old November 14th, 2006, 02:07 PM

Havis Havis is offline
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Default Re: 6 players, 150 prov., early era, slightly rich

Hi, i would like to try with Ulm. I would be my firt MP game though, dont know if thats ok
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  #3  
Old November 14th, 2006, 02:12 PM
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Reverend Zombie Reverend Zombie is offline
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Default Re: 6 players, 150 prov., early era, slightly rich

Quote:
DrPraetorious said:
If we could do an early blitz to start the game (I am free late-night, after 8:30 PM Eastern Time, tomorrow and Thursday), that'd be nice.

IP addr - 160.39.37.114
Port - 11112
I'd like to give Mictlan a try, but I have doubts about my ability to blitz. How many turns of blitz are you thinking of? My schedule's erratic and it may be hard for me to say for sure whether I'll be able to devote a set amount of time at a specific time for a blitz, so if that's a dealbreaker, I'll happily yield my spot to someone more able to commit to the blitz.
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Old November 14th, 2006, 02:15 PM
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Default Re: 6 players, 150 prov., early era, slightly rich

Id be in for this. Im up for a scheduled blitz.

Ill choose a nation by tonight.
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  #5  
Old November 14th, 2006, 02:38 PM
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DrPraetorious DrPraetorious is offline
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Default Re: 6 players, 150 prov., early era, slightly rich

The blitz - if we do one at all - will be as many turns as people can play .

First MP game is fine as long as you've played SP enough that you think you can manage.
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Old November 14th, 2006, 03:05 PM
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Default Re: 6 players, 150 prov., early era, slightly rich

I like yr games DrPraetorius, could I join as Niefelheim?

I am free to blitz away tomorrow night after 0830pm EST (day off, ), but not the night after, as that is the about the time I start work!

Off work all next week, so could do a blitz, anytime next week with enough notice, cheers.
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  #7  
Old November 14th, 2006, 03:27 PM

FrankTrollman FrankTrollman is offline
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Default Re: 6 players, 150 prov., early era, slightly rich

I'd like to run Sauromatia.

-Frank
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Old November 14th, 2006, 03:49 PM

Shovah32 Shovah32 is offline
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Default Re: 6 players, 150 prov., early era, slightly rich

I'll take vanheim, if you guys arent happy with me going bless heavy then im fine with a single or even no bless.
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Old November 14th, 2006, 03:51 PM

FrankTrollman FrankTrollman is offline
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Default Re: 6 players, 150 prov., early era, slightly rich

Quote:
Shovah32 said:
I'll take vanheim, if you guys arent happy with me going bless heavy then im fine with a single or even no bless.
It's a big map and bless troops can be handled by every nation mentioned so far. Why would we have a problem with you going double or triple bless? These strategies come with their own limitations.

-Frank
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  #10  
Old November 14th, 2006, 03:51 PM
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DrPraetorious DrPraetorious is offline
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Default Re: 6 players, 150 prov., early era, slightly rich

Sorry, shovah32, game appears to be full . If anyone backs out you can have their slots - and I don't believe in forcing people not to take agressive builds - skilled opponents can deal with it.
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