.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old September 3rd, 2011, 12:53 PM
GFSnl's Avatar

GFSnl GFSnl is offline
Sergeant
 
Join Date: Feb 2011
Posts: 210
Thanks: 26
Thanked 23 Times in 12 Posts
GFSnl is on a distinguished road
Default One thing I really like to be Moddable

Maybe, if we get lucky and have another version of dominions 3. And if it's possible at all and not to much work with CoE3 and all....

The one thing I would like the most to be possible, is to have,
#onebattlespell also applied when second shape triggers.

This would allow infinite loops.
Very dangerous, but a very powerful tool for all kinds of chicanery.

Anyway, my 2 cents.
Reply With Quote
  #2  
Old September 3rd, 2011, 08:13 PM
Foodstamp's Avatar
Foodstamp Foodstamp is offline
Major General
 
Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
Foodstamp is on a distinguished road
Default Re: One thing I really like to be Moddable

Ah, I had been meaning to test that. Did you try it with polymorph as well? I bet if it doesn't work with second shape, it is not going to work with poly either. The trigger must be the first round of combat and not the first round the unit is present.
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
Reply With Quote
  #3  
Old September 3rd, 2011, 08:21 PM
GFSnl's Avatar

GFSnl GFSnl is offline
Sergeant
 
Join Date: Feb 2011
Posts: 210
Thanks: 26
Thanked 23 Times in 12 Posts
GFSnl is on a distinguished road
Default Re: One thing I really like to be Moddable

Haven't tried it with polymorph yet but suspect it won't work.

I also have to test if spells are cast pre battle or actually on the battle field.
For example when you have #onebattlespell Fireball will it actually cast the fireball on the battlefield before combat visualization?
Reply With Quote
  #4  
Old September 3rd, 2011, 09:34 PM
Foodstamp's Avatar
Foodstamp Foodstamp is offline
Major General
 
Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
Foodstamp is on a distinguished road
Default Re: One thing I really like to be Moddable

Yeah, my wording is poor. I think the spells happen, then combat begins. This is why you often don't see the animations for the spells.
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:33 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.