Help creating shipsets .X files
After reading some tutorials regarding creating shipsets, I've created and textured some test models in Anim8or (also using UVMapper). The first was a simple box shape model with straight edges that was easy to texture through LithUnwrap and Photoshop to make the .X file and bitmap texture file, but the second is rounded and not so straight forward.
Could anybody suggest a program to use to that will produce the .X file and the associated bitmap image for the textures without me needing to use a program such as LithUnwrap to create an outline and then add the texture to the bitmap in Photoshop.
The model is quite complex containing curves making the UV map very difficult to plan out and texture using the LithUnwrap/Photoshop method and I'm happy with how I've already textured it in Anim8or.
Any advise is greatly appreciated.
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