.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars > Multiplayer & AARs

Reply
 
Thread Tools Display Modes
  #1  
Old January 5th, 2006, 11:10 AM

Steerpike Steerpike is offline
Corporal
 
Join Date: Jan 2004
Location: Melbourne, Australia
Posts: 156
Thanks: 0
Thanked 0 Times in 0 Posts
Steerpike is on a distinguished road
Default Alliance Vs The Dead


Hi, its been a while since I have played Dom2 and I thought I would create a game.The "Ermor?" thread started by Goblin kinda inspired me.

The Idea:

Either an impossible Computer AI plays Ermor, or maybe a person.

The rest of the players and I think that four or five would be a good number are Allied or at least their fates are tied to each other. For if one empire falls... its game over and the Alliance has lost.

To Be Decided:

I am not sure which would be better, a larger map (not enormous) where Ermor could grow to be a juggernaught or a smaller map that has the alliance scrabbling to save whoever was misfortunate to start next to Ermor.

Should known Ermor combating races like Marignon be banned from the game to make it more of a challenge?

If anyone has any other ideas to add please do.

If we get more people interested in this idea we could also add Pan Carrion woods to the mix. This would also mean we would have two human controlled baddies.

The dead:

Either AI or Player: Ermor with one start province per player.


The Alliance:

Steerpike: To be decided
Huntsman: To be decided.


Pike
__________________
"A Heretic is someone whos views are chosen by human perception, contrary to holy scripture, publicly avowed and obstinately defended."
Gratians Decretum.
Reply With Quote
  #2  
Old January 5th, 2006, 12:07 PM

Huntsman Huntsman is offline
Sergeant
 
Join Date: Nov 2003
Location: Rhode Island, USA
Posts: 259
Thanks: 0
Thanked 0 Times in 0 Posts
Huntsman is on a distinguished road
Default Re: Alliance Vs The Dead

I'm growing a bit weary of cut-throat MP games so I'd love to do a co-op. Consider me signed up (for the "good" side) no matter the settings.

I don't have much experience vs the AI so I can't give any feedback on Impossible setting and whether or not it would provide a challenge. I do know that in the few SP games I've played on Default difficulty that Ermor has always seemed to provide me with a good challenge with regards to swarming me with multiple hordes but the battles weren't all that difficult, or interesting....just priests casting banishment. Blech. With that in mind, maybe throwing another evil nation or two would make it more challenging/interesting. Maybe Ermor, Pan/CW, and a blood nation?

Is it possible to set AI on the same team? If not, then if we decide to go with multiple bad guys you'd definitely need players.
Reply With Quote
  #3  
Old January 5th, 2006, 12:53 PM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: Alliance Vs The Dead

AIs can be set to not attack each other. They can't do anything else, though.
Reply With Quote
  #4  
Old January 5th, 2006, 01:56 PM
Morkilus's Avatar

Morkilus Morkilus is offline
Major
 
Join Date: Aug 2004
Location: Salt Lake City
Posts: 1,032
Thanks: 0
Thanked 1 Time in 1 Post
Morkilus is on a distinguished road
Default Re: Alliance Vs The Dead

This game sounds like a great idea; I like how you can incorporate the undead without them becoming the random spoiler in your typical free-for-all. I think I'm in too many games right now anyway, but we'll see how things end up as the roster fills. I would definitely suggest 2 human players on the bad guys' team; I don't think the AI could handle 12 or more real people, even with the no-pretender-left-behind rule. It would be interesting enough keeping everyone organized and not accidentally killing each other. You would have to make, you know... plans.
Reply With Quote
  #5  
Old January 5th, 2006, 02:01 PM
Wish's Avatar

Wish Wish is offline
Major
 
Join Date: Sep 2005
Posts: 1,007
Thanks: 0
Thanked 2 Times in 2 Posts
Wish is on a distinguished road
Default Re: Alliance Vs The Dead

why not do a 6 person game, axis vs allies. the axis can be C'Tis, Pangaea, and ermor, all with their death related themes, and the allies can be anyone else.
Reply With Quote
  #6  
Old January 5th, 2006, 04:38 PM

Ironhawk Ironhawk is offline
General
 
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
Ironhawk is on a distinguished road
Default Re: Alliance Vs The Dead

Make sure your undead fighters have some supply-item forgers
Reply With Quote
  #7  
Old January 6th, 2006, 01:28 AM
Cainehill's Avatar

Cainehill Cainehill is offline
Lieutenant General
 
Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
Cainehill is on a distinguished road
Default Re: Alliance Vs The Dead


You could always set Ermor up with more than one starting province, while the human players start with just one. Pick a map and starting positions carefully and it could be real interesting. Theater of War perhaps, with Ermor occupying the entire central sphere, 6 humans in the outer spheres with just the one starting province furthest out.
__________________
Wormwood and wine, and the bitter taste of ashes.
Reply With Quote
  #8  
Old January 6th, 2006, 10:50 AM

Steerpike Steerpike is offline
Corporal
 
Join Date: Jan 2004
Location: Melbourne, Australia
Posts: 156
Thanks: 0
Thanked 0 Times in 0 Posts
Steerpike is on a distinguished road
Default Re: Alliance Vs The Dead

Fantastic Idea Cainehill I will get to work on that straight away. I think Theatre of War would restrict the humans from helping each other maybe.

DO you think a starting province per player would be too much?

Ok Huntsman your in, so we have at least two so far.

Wish for Blood Slaves: Giving Ermor more starting provinces should take care of the challenge aspect in this game. Having a 3v3 is too much of a normal game I feel, I would really like to get a game where people really have to cooperate against a mighty foe.
__________________
"A Heretic is someone whos views are chosen by human perception, contrary to holy scripture, publicly avowed and obstinately defended."
Gratians Decretum.
Reply With Quote
  #9  
Old January 6th, 2006, 10:55 AM

Steerpike Steerpike is offline
Corporal
 
Join Date: Jan 2004
Location: Melbourne, Australia
Posts: 156
Thanks: 0
Thanked 0 Times in 0 Posts
Steerpike is on a distinguished road
Default Re: Alliance Vs The Dead

Do you think it would be too much to have the starting provinces all have castles? Is that too much or possible even?

I havnt changed any maps before.
__________________
"A Heretic is someone whos views are chosen by human perception, contrary to holy scripture, publicly avowed and obstinately defended."
Gratians Decretum.
Reply With Quote
  #10  
Old January 6th, 2006, 11:40 AM
archaeolept's Avatar

archaeolept archaeolept is offline
Lieutenant General
 
Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
archaeolept is on a distinguished road
Default Re: Alliance Vs The Dead

yes, you can give ermor starting castles, and starting troops, and starting mages

Personally, given how bone-stupid the AI is, I recommend giving Ermor enough to be seriously scary - because if ermor doesn't manage to hit the players hard right away, it will have absolutely no chance
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:29 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.