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July 2nd, 2002, 12:36 AM
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Second Lieutenant
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Can space yards (bases) be transported ...
... as cargo and re-launched at another planet.
If so - how and/or what size transport?
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July 2nd, 2002, 12:48 AM
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Second Lieutenant
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Re: Can space yards (bases) be transported ...
Quote:
Originally posted by Elowan:
... as cargo and re-launched at another planet.
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Unfortunately, no.
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...can you and your associates arrange that for me, Mr. Morden?
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July 2nd, 2002, 02:39 AM
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Colonel
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Re: Can space yards (bases) be transported ...
I was wondering the same thing myself. I can't see bases as cargo, but is there someone out there who can make a "super" tractor beam that would allow bases or even ships to be ferried to another destination?
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July 2nd, 2002, 03:05 AM
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Second Lieutenant
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Re: Can space yards (bases) be transported ...
Being that you cannot - is there a way to build a ship that can perform the same duties?
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'There are old space jockies and bold space jockies but there ain't no old, bold space jockies'
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July 2nd, 2002, 03:17 AM
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General
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Re: Can space yards (bases) be transported ...
Quote:
Originally posted by Elowan:
Being that you cannot - is there a way to build a ship that can perform the same duties?
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If you mean "same duties" as in a ship that can build stuff. Then yes you can do this. Just put a Space Yard componate on a ship. Simple as that. Needs cruiser or larger hull size I believe. Just do that, take the ship where you want something built, then put it in the que and watch it take place.
But the thing about it is (I guess it's the same as a base that has a space yard on it) is that it builds ALOT slower then a planet will. But you probably figured that part out by now. Like if it takes a planet 0.4 years (4 turns) then it will take a ship with a space yard or base with space yard on it around 1.2 years or so (12 turns) something like that. Which is a major downside. But beind able to build stuff without a planet makes up for it. Hope all this helps.
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Ragnarok - Hevordian Story Thread
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I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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July 2nd, 2002, 06:22 AM
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General
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Re: Can space yards (bases) be transported ...
I've meant to test whether a repair bay can be placed in a satellite for ages, I just keep forgetting. Has anyone modded it to be possible and done this? Does it work? Or does the game only recognize repair bays in ships?
[ July 02, 2002, 05:23: Message edited by: Baron Munchausen ]
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July 2nd, 2002, 07:43 AM
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Shrapnel Fanatic
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Re: Can space yards (bases) be transported ...
Yes, repair bays on Satellites do indeed work.
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July 2nd, 2002, 05:43 PM
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General
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Re: Can space yards (bases) be transported ...
Quote:
Originally posted by Imperator Fyron:
Yes, repair bays on Satellites do indeed work.
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Yay! So while you cannot build 'portable resupply stations' you can build 'portable repair stations'.
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July 2nd, 2002, 07:36 PM
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Shrapnel Fanatic
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Re: Can space yards (bases) be transported ...
Yep. Only problem would be getting them balanced. Even with a 110 kiloton component that repairs one comp per turn, these sats can allow a single "ship" to repair many times more than a normal repair ship.
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July 2nd, 2002, 08:24 PM
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Re: Can space yards (bases) be transported ...
What about space yards on sats? Do the effects stack when you have multiple sats?
This could be really cool for making custom production rates, and damage to the sat stack could make for "partial damage" to your space yard rate.
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