|
|
|
Notices |
Do you own this game? Write a review and let others know how you like it.
|
|
|
March 5th, 2017, 01:18 PM
|
|
Lieutenant Colonel
|
|
Join Date: Feb 2004
Location: Hellas->Macedonia->Thessaloniki->City Center->noisy neighbourhood
Posts: 1,359
Thanks: 307
Thanked 128 Times in 87 Posts
|
|
Quick question about max battle points
I remember there is a max (for say long random campaigns) that beyond that while it is possible to set it, it is not advisable because of some...something about something.
Anyway, I think the "limit" is about 20K or 25K? Am I anywhere near?
The reason I am asking is because I haven't played the game in a long while and I want to do a let's play for my youtube channel and I rather have some basics right from the very beginning.
__________________
That's it, keep dancing on the minefield!
|
March 5th, 2017, 01:29 PM
|
|
Major
|
|
Join Date: Aug 2013
Location: Yorkshire, UK
Posts: 1,046
Thanks: 364
Thanked 440 Times in 318 Posts
|
|
Re: Quick question about max battle points
The maximum points any force in the game can be is 65,000 points (200 units).
If you want the AI to be able to assault you (ie have a much greater force) and have room for units to gain experience or be upgraded you would be best staying around 20-25k.
|
The Following User Says Thank You to scorpio_rocks For This Useful Post:
|
|
March 5th, 2017, 02:56 PM
|
|
Lieutenant General
|
|
Join Date: Oct 2008
Location: Kingsland, GA.
Posts: 2,769
Thanks: 749
Thanked 1,289 Times in 968 Posts
|
|
Re: Quick question about max battle points
I agree, I'm normally in the 15,000 - 22,000 range myself. As pointed out I see a larger but also better equipped AI. Currently in my ongoing campaign France vs. Russia (AI), from the first battle on I've seen the T-72B3/4 in numbers.
When I played with less points and let me stop here for the following...based on my observations...It seemed at times I wouldn't be fighting against the best tanks the AI OOB could've had. Though of course I wouldn't have that many or limitation myself. I would have some top tier ones on the field. That's the human factor.
Also my campaigns run a minimum of a year so I am forced to play through the seasons (Depending on location.) under different conditions. My battle set usually within the campaign are 15 to 31 battles, normally 21 if playing 1 year long campaign.
I've had the long breaks myself in playing and it does feel good to be back in the game right now between the two campaigns I have going on.
To paraphrase my good friend the original " The Most Interesting Man in the World" Play Hard my friend!! He is a hard act to follow but, I try!?!
Regards,
Pat
__________________
"If something is not impossible, there must be a way of doing it." - Sir Nicholas Winton
"Ex communi periculo, fraternitas" - My career long mentor and current friend -QMCM/SS M. Moher USN Ret..
|
The Following User Says Thank You to FASTBOAT TOUGH For This Useful Post:
|
|
March 5th, 2017, 03:51 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Mar 2005
Location: GWN
Posts: 12,487
Thanks: 3,956
Thanked 5,690 Times in 2,810 Posts
|
|
Re: Quick question about max battle points
Pat, the Russian Medium tank companies were ended 12 /2011 and the picklists adjusted so almost anything you see past that date will be category 1 tanks unless they are CS tanks so you might want to adjust your expectations a bit
|
March 5th, 2017, 05:17 PM
|
|
Lieutenant Colonel
|
|
Join Date: Feb 2004
Location: Hellas->Macedonia->Thessaloniki->City Center->noisy neighbourhood
Posts: 1,359
Thanks: 307
Thanked 128 Times in 87 Posts
|
|
Re: Quick question about max battle points
Well, I just finished recording the beginning of the campaign (set up, deploy) up to and including the third turn. I was expecting to play a battle per video....hahahaha. It took me almost an hour and a half.
Partly because I talked a lot (let's play...). Also the AI turns took ages or what felt like ages to complete.
Last game I played this game properly was when I still had my Vista machine, but I remember the AI taking far less time. Not sure if it is bad memory (my head), Windows 8.1, driver issue, or whatever. This machine is much faster than my old Q9550 and with much more memory and faster drives.
Also, is it normal for the map scrolling to feel....laggy? I mouse scroll the map and it feels like it is moving X amount of hexes then pauses for a half a second and continues and so on.
Also, definite delay in the gui, be it mouse clicks or keystrokes. Something messes up the game I am sure.
The only thing I can think of that might for some reason have affected the game is that I forgot FRAPS on, although it wasn't recording. I am recording with an external device.
Will find out when I record the second part.
Other than this, the game is as fun as I remember.
Playing a UK vs Iran, Pakistan, Nigeria campaign 2017-18
__________________
That's it, keep dancing on the minefield!
|
March 5th, 2017, 05:23 PM
|
|
Major
|
|
Join Date: Aug 2013
Location: Yorkshire, UK
Posts: 1,046
Thanks: 364
Thanked 440 Times in 318 Posts
|
|
Re: Quick question about max battle points
Remember to give us the link to your vids Wdll
|
March 5th, 2017, 05:58 PM
|
|
Lieutenant Colonel
|
|
Join Date: Feb 2004
Location: Hellas->Macedonia->Thessaloniki->City Center->noisy neighbourhood
Posts: 1,359
Thanks: 307
Thanked 128 Times in 87 Posts
|
|
Re: Quick question about max battle points
Quote:
Originally Posted by scorpio_rocks
Remember to give us the link to your vids Wdll
|
Will do, it will be up some time tomorrow.
But, I have to warn you, this first video is terrible in terms of commentary. I couldn't speak properly (worse than usual) and still trying to remember how to play.
BUT, I believe the second video will be much better.
My youtube channel is http://www.youtube.com/user/trusteft/ I will link to the Let's Play of this game when then first video is up.
__________________
That's it, keep dancing on the minefield!
|
The Following 2 Users Say Thank You to Wdll For This Useful Post:
|
|
March 6th, 2017, 03:42 PM
|
|
Lieutenant Colonel
|
|
Join Date: Feb 2004
Location: Hellas->Macedonia->Thessaloniki->City Center->noisy neighbourhood
Posts: 1,359
Thanks: 307
Thanked 128 Times in 87 Posts
|
|
Re: Quick question about max battle points
This video doesn't want to be made lol.
First I left it last night to render and I forgot to check the hdd space (it's a laptop I use just for my youtube videos) so it stopped after the first 20 minutes. I was planning on uploading it today but since it took me a while to check the file (wasn't expecting any issues), I had to re-render it. It finished but it is a large file (a bit over 24GB) so that will take several hours to upload with my connection. I will let it uploading when I got to bed. The video will be (if nothing else goes wrong) up some time tomorrow.
Again, don't expecting anything too good lol.
__________________
That's it, keep dancing on the minefield!
|
March 6th, 2017, 08:11 PM
|
|
Lieutenant Colonel
|
|
Join Date: Feb 2004
Location: Hellas->Macedonia->Thessaloniki->City Center->noisy neighbourhood
Posts: 1,359
Thanks: 307
Thanked 128 Times in 87 Posts
|
|
Re: Quick question about max battle points
I tried the game again, I even switched between the Intel gpu and the Nvidia. The lagginess persists. You can see it clearly in the video (when it will be up). The map struggles to scroll more than 9 or so hexes before it stops and then continues. The units when sent to move more than a few hexes, stop every few for a ms then continue.
Also as I mentioned earlier, there is an overall lagginess in the gui within the battle. I am going to try to find if there is something specific that is responsible. I haven't updated my GPU drivers for few months now, and I will double check if there is a conflict somewhere.
I have no doubt it is something about MS Windows that is responsible, but anyway.
__________________
That's it, keep dancing on the minefield!
|
March 6th, 2017, 08:23 PM
|
|
Second Lieutenant
|
|
Join Date: May 2008
Location: Yogyakarta, Nusantara
Posts: 468
Thanks: 99
Thanked 104 Times in 65 Posts
|
|
Re: Quick question about max battle points
Quote:
Originally Posted by Wdll
I tried the game again, I even switched between the Intel gpu and the Nvidia. The lagginess persists. You can see it clearly in the video (when it will be up). The map struggles to scroll more than 9 or so hexes before it stops and then continues. The units when sent to move more than a few hexes, stop every few for a ms then continue.
Also as I mentioned earlier, there is an overall lagginess in the gui within the battle. I am going to try to find if there is something specific that is responsible. I haven't updated my GPU drivers for few months now, and I will double check if there is a conflict somewhere.
I have no doubt it is something about MS Windows that is responsible, but anyway.
|
Are you using Fullscreen mode? Maybe try this little trick: http://forum.shrapnelgames.com/showthread.php?t=51247
FRAPS is notoriously slow, that's why I switched to MSI Afterburner for recording on-screen vids. Instructions here: http://forums.guru3d.com/showthread.php?t=373159
24GB is a lot. You can try compressing the raw file using MP4 with H.264 codec. The key to achieve a small video but decent quality is in the "bitrate" setting (find the sweet spot). You can try a popular converter program called Format Factory.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|