.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old July 11th, 2002, 04:33 PM

Elowan Elowan is offline
Second Lieutenant
 
Join Date: Jun 2002
Posts: 463
Thanks: 0
Thanked 0 Times in 0 Posts
Elowan is on a distinguished road
Default Newbie frustration.

I have come to realize that part of SEIV's 'charm' stems from having to scrounge up basic game information. I suppose that situation improves one's intelligence gathering skills.

Be that as it may - here's my quandary:

I am totally unable to discover any complete (or partial) description of the zillions of techs available in the game and what they do!

I looked at tree.txt - which is a listing (albeit missing a few things) of the Tech Tree. But that doesn't reveal anything about what the particular tech does.

Is there someplace (under some rock perhaps) where this acolyte might apprise himself of these 'Mysteries'?
__________________
'There are old space jockies and bold space jockies but there ain't no old, bold space jockies'
Reply With Quote
  #2  
Old July 11th, 2002, 04:43 PM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: Newbie frustration.

Well, you can go to the source, and just read the data files. Components.txt, techarea.txt, abilities.txt, and so on. A lot of it is rather cryptic, but once you get familier with the format and sytax, all the information you seek is contained therein.

Geo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
  #3  
Old July 11th, 2002, 04:55 PM

Baron Munchausen Baron Munchausen is offline
General
 
Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
Thanks: 0
Thanked 0 Times in 0 Posts
Baron Munchausen is on a distinguished road
Default Re: Newbie frustration.

I hardly call the lack of documentation a 'charm' of the game. Yes, the lack of explanation for many of the features is a problem. That's why this board thrives so well. People experiment for themselves and then share the information here. So, other than reading the data files directly as Geo suggests, you have to post your questions.
Reply With Quote
  #4  
Old July 11th, 2002, 07:45 PM
Ed Kolis's Avatar

Ed Kolis Ed Kolis is offline
General
 
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
Ed Kolis is on a distinguished road
Default Re: Newbie frustration.

Or, start a game on high tech level - then you start with all the techs to play with!
__________________
The Ed draws near! What dost thou deaux?
Reply With Quote
  #5  
Old July 11th, 2002, 08:45 PM

Gryphin Gryphin is offline
BANNED USER
 
Join Date: Nov 2001
Location: Near Boston, MA, USA
Posts: 2,471
Thanks: 0
Thanked 0 Times in 0 Posts
Gryphin is on a distinguished road
Default Re: Newbie frustration.

Ellowan,
From a practical point of view:
How much would you pay for Better Documentation?
What should it include?
What should it leave out?
How many items are in the game?
How much space should be used to describe them?

Consider the size of this forum. Subtract 70 percent, (pulling a number out of thin air) to remove redundancy of information. Subtract the “Phongs Head Cantinna” (I thought that was the reason this board thrived).
How big a manual would the remaining content of this forum create?

My point is:
I personally would rather not pay someone to provide better documentation when there is this forum and the many tools provided by the members of this community.
Anybody else feel this way, (or am I wacked as usual).
Reply With Quote
  #6  
Old July 12th, 2002, 12:24 AM

Elowan Elowan is offline
Second Lieutenant
 
Join Date: Jun 2002
Posts: 463
Thanks: 0
Thanked 0 Times in 0 Posts
Elowan is on a distinguished road
Default Re: Newbie frustration.

Quote:
Originally posted by The High Gryphin:
...
From a practical point of view:
How much would you pay for Better Documentation?
What should it include?
What should it leave out?
How many items are in the game?
How much space should be used to describe them?
...
You seem to be saying that a few extra pages oulining the techs in table form; ditto the research tree (ala Master of Orion II) would be terribly expensive? Not! I've published manuals and know what they cost.

I'm sure that it would have been a ball-buster to at least put it in the Online manual. Again - not!

Frankly - some of the drivel in the modding section could have been editted out and left for this forum. That would have provided plenty of room for what I miss.

Hence - I needs must go to the time and effort of compiling such a document myself. Sigh!

[ July 11, 2002, 23:26: Message edited by: Elowan ]
__________________
'There are old space jockies and bold space jockies but there ain't no old, bold space jockies'
Reply With Quote
  #7  
Old July 12th, 2002, 12:48 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: Newbie frustration.

You know he is right. We really should post a detailed description and capability -pros-cons of each of the Tech and Facility items.

Since I suck at such things, I would hope that those who know will take the time to create a post or tutorial about Component and Facilities.

In the mean time, go to the MUST SEE SEIV SITES thread, it is a sticky second from the top of the Thread list. At the bottom of the post (By me) is a link to the Dubious Guide. Download it. Read it, and learn.

[ July 11, 2002, 23:51: Message edited by: Atrocities ]
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #8  
Old July 12th, 2002, 02:06 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Newbie frustration.

What? Read a tutorial? Fah! Write, maybe. j/k
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #9  
Old July 12th, 2002, 02:07 AM

Elowan Elowan is offline
Second Lieutenant
 
Join Date: Jun 2002
Posts: 463
Thanks: 0
Thanked 0 Times in 0 Posts
Elowan is on a distinguished road
Default Re: Newbie frustration.

Quote:
Originally posted by Atrocities:
You know he is right. We really should post a detailed description and capability -pros-cons of each of the Tech and Facility items.

...

In the mean time, go to the ... Dubious Guide. Download it. Read it, and learn.
1) I'm compiling at document on Techs/Facilities, etc. at the moment out of desperation.

2) viz: Dubious - been there, done that.
__________________
'There are old space jockies and bold space jockies but there ain't no old, bold space jockies'
Reply With Quote
  #10  
Old July 12th, 2002, 09:17 PM

Gryphin Gryphin is offline
BANNED USER
 
Join Date: Nov 2001
Location: Near Boston, MA, USA
Posts: 2,471
Thanks: 0
Thanked 0 Times in 0 Posts
Gryphin is on a distinguished road
Default Re: Newbie frustration.

Elowan ,
I don't know what they cost, that is why I asked.
For the most part you answered my question. Any My understanding is that MM is a one person -company. How many were involved in the development of MOO II or CIV II? I loved the Tech Tree poster provided in CIV II. I had it mounted over my wall till I found SE.

I do have to admit I like the "charm" of discovering things on my own. It is part of the pleasure. then agin, I also enjoy hiking 6 hours up hill to see what is on the otherside.

Full disclosure: I do use the Tech Tree Viewer to aid in recalling what leads to what. I do ask for help. VIA IRC chat Fyron's advice saved my homeworld. I was in the middle of a game and in chat when the Rage showed up. Hm, The advantage of WP over Sats? Those WP's toated a DD and asorbed the 3 CSMs that hit Home.
I do read the forum every day for ideas and informaion. SJ's solution to players that colonize your systems was priceless.

Without these forums I would be very frustrated by the lack of a better manual. Indeed, I would have been up a creek without a manual and Tech Tree in CIV II.

Conclusion:
Yes, I would have been very pleased if the Online Manual had included the informaiton you want. It would have reduced the learning curve dramaticaly.
My question stands: How much would it have cost for Arron Hall to have included what you are asking for?

BTW: I think it is great if you would do up such a manual or if a team here would do so. I do agree it would allow more time focused on the playing the game and less time on How to Play the game.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:28 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.