.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > KE Studios > War Plan Pacific
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old June 1st, 2010, 10:27 PM

Zal Zal is offline
Private
 
Join Date: Jul 2009
Posts: 3
Thanks: 0
Thanked 0 Times in 0 Posts
Zal is on a distinguished road
Default Successor or Side Projects?

First off, I love War Plan Pacific, and still play it at least once a month. Unfortunately the AI isn't getting any more clever like I am.. multi-player is an option of course, but there's a few things in the way the game handles certain mechanics that seem exploitable by a human opponent, which makes me reluctant to try it.

So, I'm left hungering for more single player fun and while I've been keeping an eye on this forum and the blog I hadn't seen anything at mentioned lately about "Stellar Squadrons" or other successors to the game. Are there any future plans for another game in this vein? or actually any other games at all? WPP was so fun I'd buy anything that comes out of KE studios, especially Stellar Squadrons, as space sounds like another great setting for a game like this.
Reply With Quote
  #2  
Old June 2nd, 2010, 10:23 PM
Strider's Avatar

Strider Strider is offline
Colonel
 
Join Date: Dec 1999
Location: Bakersfield CA USA
Posts: 1,524
Thanks: 7
Thanked 15 Times in 13 Posts
Strider is on a distinguished road
Default Re: Successor or Side Projects?

Yeah, it has been quiet for some time now. I'd like to see some tweaks done to the current WPP. PBEM works pretty good, but there are a few things that could be improved on.
Reply With Quote
  #3  
Old September 7th, 2010, 01:59 AM

Timothy Timothy is offline
Private
 
Join Date: Nov 2008
Posts: 19
Thanks: 0
Thanked 0 Times in 0 Posts
Timothy is on a distinguished road
Default Re: Successor or Side Projects?

Don't bother hoping for improvements on this current game. It seems to me that the designer of this game has done very little in this department and does not seem to be around. This has been my biggest disappointment. Although I like the game, I will not purchase anymore games from this company/designer because of his poor track record in this department. I would rather support other game designers that stay with their games which have shown interest in making improvements and patches to their games.
Reply With Quote
  #4  
Old September 11th, 2010, 01:07 PM

ScottWAR ScottWAR is offline
BANNED USER
 
Join Date: Dec 2008
Posts: 189
Thanks: 1
Thanked 5 Times in 5 Posts
ScottWAR is on a distinguished road
Default Re: Successor or Side Projects?

To be fair,...aside from the AI, there not really much else to be done with the game. There arent any big bugs that I know of,....and there really isnt much more that the develper can do with the game,...short of an expansion. Whether he wants to spend his time with an expansion for this game,...or work on a new game is really his choice.
Reply With Quote
  #5  
Old December 10th, 2010, 02:34 PM

Skanvak Skanvak is offline
Private
 
Join Date: Mar 2004
Posts: 20
Thanks: 0
Thanked 0 Times in 0 Posts
Skanvak is on a distinguished road
Default Re: Successor or Side Projects?

The land based air craft can be represented better. Not being able to air raid Rabaul from Port moresby is just not reaslit.

I could see a few improvement, like Calcuta as main english base instead of Ceylon which was very invadable. But the main is done.
__________________
Best Regards

Skanvak
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:28 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.