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June 21st, 2004, 10:34 AM
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Lieutenant Colonel
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The Well of Misery
I just cast this for the first time, and am enjoying my healthy income of death gems, and also notice a small increase in my income (the score graph shows a boost on all incomes of all nations). I do not, however, understand what the affliction-assuaging part of the spell is doing / is supposed to do. "Diseases, old age, suffering and pains are all drained of some of their essence" -- am I supposed to get afflicitons healed, or what? Disease resistance? Resistance to Burden of Time? I dont really notice anything, but such things perhaps are just hard to notice -- anyone have any facts for me?
Thank you
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June 21st, 2004, 10:47 AM
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Major General
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Re: The Well of Misery
That's just flavor and reflects the increased income, rather than any connection to battle afflictions. Although I guess said afflictions hurt less.
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June 21st, 2004, 03:06 PM
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Lieutenant Colonel
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Re: The Well of Misery
Quote:
Originally posted by Norfleet:
That's just flavor and reflects the increased income, rather than any connection to battle afflictions. Although I guess said afflictions hurt less.
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Oh.
"Hurt less" in the sense that cannot be captured by in-game functionality, right?
In other words: misleading flavor text?
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June 21st, 2004, 04:12 PM
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General
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Re: The Well of Misery
Well of Misery also increases the income for all players on the map. So if your greatest enemy owns 50% of the map and 5 other players share the rest... it could do more harm then good for the large size maps.
[ June 21, 2004, 15:13: Message edited by: NTJedi ]
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June 21st, 2004, 05:48 PM
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Sergeant
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Re: The Well of Misery
Quote:
Originally posted by NTJedi:
Well of Misery also increases the income for all players on the map. So if your greatest enemy owns 50% of the map and 5 other players share the rest... it could do more harm then good for the large size maps.
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On the plus side, perhaps your enemies might be less tempted to dispel it, since they're benefitting as well?
Side questions: How many gems does this spell produce? - Is is map dependent or a fixed amount? Does anyone know exactly how much everyone's income is increased by?
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June 21st, 2004, 05:50 PM
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General
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Re: The Well of Misery
Quote:
Originally posted by LintMan:
Side questions: How many gems does this spell produce?
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It generates 20 death gems per turn.
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June 24th, 2004, 10:35 AM
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Private
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Re: The Well of Misery
Well, it generates twenty death gems on RICH settings, on normal world-economy it generates 15, on poor it generates 10. (I think...) I figured this out when I had 10 gems per-turn on poor setting as Ermor. I saved up all that time for a stupid income that doesn't really DO anything on poor.
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June 24th, 2004, 11:37 AM
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Lieutenant Colonel
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Re: The Well of Misery
I'm getting 20 on normal
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June 24th, 2004, 03:17 PM
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General
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Re: The Well of Misery
Quote:
Originally posted by UberPenguin:
Well, it generates twenty death gems on RICH settings, on normal world-economy it generates 15, on poor it generates 10.
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It also generates 20 on normal. I don't think that _any_ of the gem producing spells depend on world richness, only the starting sites for the two Ermor themes and carrion woods.
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