Re: Using Carriers as supply ships
Very, very creative! Now that you describe it, it makes so much sense. Thanks!
BTW, I discovered a bug in the game. If you launch a fighter group from a planet one turn, then they have 0 movement. If that same group is there the next turn when you launch a second group of fighters, the game merges the two fleets and gives them both the movement of the pre-existing fleet. This may also be the case with launching from a carrier.
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