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Dominions 2: The Ascension Wars
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: Which of these are essential when designing your pretender?
He needs to be capable of early (turn 5-15) solo expansion.
19
19.79%
He needs to be an overwhelming combatant to in middle (turn 15-30) game.
10
10.42%
He needs to be major player even in late game.
9
9.38%
He needs to be a great site searcher.
12
12.50%
His magic paths need to further expand on his nation's strenghts.
10
10.42%
His magic paths need to negate his nation's weaknesses.
28
29.17%
He needs to be a great researcher and forger.
8
8.33%
Voters:
96
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