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Forum: Campaigns, Scenarios & Maps Yesterday, 01:15 PM
Replies: 322
Sticky: Map: Height Maps
Views: 278,352
Posted By MarkSheppard
Re: Height Maps

NOTE: I used Imgur as a image host for this post -- in some countries, Imgur is "banned" due to "protect the children" laws.



Coastline Mode ON/OFF is toggled through this button.
...
Forum: WinSPMBT March 7th, 2026, 09:43 PM
Replies: 1
Views: 318
Posted By DRG
Re: An open letter to the 2 devs, scenario designers, and AAR writers

Thank you. I do appreciate it as I am sure the other contributors to these games do

Work first started on SP2WW2 January 1998. 28 years ago using a hex editor to make changes. We got the code in...
Forum: TO&Es March 7th, 2026, 07:28 PM
Replies: 0
Views: 97
Posted By WilliamB
RAF Typhoon with LAU-131

The Aviationist website reports that a British Royal Air Force Typhoon was seen at BAE Systems Warton carrying LAU-131 rocket pods.
...
Forum: Campaigns, Scenarios & Maps March 7th, 2026, 03:48 PM
Replies: 322
Sticky: Map: Height Maps
Views: 278,352
Posted By MarkSheppard
Disk Re: Height Maps

Here's a map of the Volga approximately 130 km NW of Nizny Novogorod @ 57.37426538651651, 42.86519119375884 generated by my current Webhola code and saved in the Extended Map.

It's currently bare,...
Forum: Campaigns, Scenarios & Maps March 7th, 2026, 03:17 PM
Replies: 322
Sticky: Map: Height Maps
Views: 278,352
Posted By DRG
Exclamation Re: Height Maps

“Funny” story about that sequence of events.............

The post I made with that link to Github (I just reread that post #287 and it sound perfectly normal.) was made two days before I told...
Forum: Campaigns, Scenarios & Maps March 7th, 2026, 02:49 PM
Replies: 322
Sticky: Map: Height Maps
Views: 278,352
Posted By MarkSheppard
Re: Height Maps

If it wasn't for you, I would never have noticed this huge vulnerability that I created on my website. That's fixed now; and I'll be inspecting it closely for the next week.
Forum: Campaigns, Scenarios & Maps March 6th, 2026, 08:23 AM
Replies: 322
Sticky: Map: Height Maps
Views: 278,352
Posted By RecruitMonty
Re: Height Maps

Mark,

Thank you! You have done something truly brilliant. This was such an incredibly useful tool, it was a shame to lose it and it is fantastic that you have not only brought it back, but made it...
Forum: Campaigns, Scenarios & Maps March 5th, 2026, 09:14 PM
Replies: 322
Sticky: Map: Height Maps
Views: 278,352
Posted By MarkSheppard
Disk Re: Height Maps

Here's the latest:

https://generalstaff.org/maps/Webhola_V1.html

CHANGES:

1.) You can now specify map rotation in degrees manually (in addition to using slider).

2.) You can change hex...
Forum: Campaigns, Scenarios & Maps March 5th, 2026, 05:52 PM
Replies: 322
Sticky: Map: Height Maps
Views: 278,352
Posted By wulfir
Re: Height Maps

High five, Mark! Looks very good! :up:
Forum: Mods March 4th, 2026, 06:05 PM
Replies: 44
Views: 68,394
Posted By lukerduker123
Re: Foxhole Mod for Steel Panthers WWII

Actually, not to double post, but I just compiled the second version of this mod. There's no icons yet, but almost every non-naval vehicle and gun is now in. I believe all I'm missing is the Colonial...
Forum: Mods March 4th, 2026, 05:14 PM
Replies: 44
Views: 68,394
Posted By lukerduker123
Re: Foxhole Mod for Steel Panthers WWII

1) I missed that! I'll give them separate MG sections next update. This update is long in the tooth -- some units don't have MP because I missed them.
2) The picklist is non-existent. The picklist...
Forum: Campaigns, Scenarios & Maps March 3rd, 2026, 11:15 PM
Replies: 322
Sticky: Map: Height Maps
Views: 278,352
Posted By MarkSheppard
Re: Height Maps

I found a bug in the coastline logic when I was trying to make a Gibraltar map; it's fixed now; I'll upload tomorrow.
Forum: Mods March 3rd, 2026, 09:30 PM
Replies: 44
Views: 68,394
Posted By Mobhack
Re: Foxhole Mod for Steel Panthers WWII

No need to fiddle with pick lists, just ensure that your mod uses the existing "tank"mech inf" "leg inf" etcetera formations. Both coy and platoon, since the pick buys platoons on low points and so...
Forum: Campaigns, Scenarios & Maps March 3rd, 2026, 09:25 PM
Replies: 322
Sticky: Map: Height Maps
Views: 278,352
Posted By MarkSheppard
Re: Height Maps

Current test version:

https://generalstaff.org/maps/spmbt-map-tool_V30.html

Improvements / NEW FEATURES:

1.) JSON Loading -- when you download a map, you also get "spmap999.json" with your...
Forum: After Action Reports March 3rd, 2026, 03:49 PM
Replies: 7
Views: 9,391
Posted By Blazing 88's
Re: WWIII 1985 [Long War]

I'd just like it on record that this AAR is what made me purchase both games, more specifically this action by the AI. Wulfir, they need to give you a discount coupon or something. :D[/QUOTE]
...
Forum: WinSPMBT March 3rd, 2026, 03:25 PM
Replies: 1
Views: 318
Posted By Sleepy Boy
Beer An open letter to the 2 devs, scenario designers, and AAR writers

Reading the manuals I was incredibly moved by this: Despite a deep and sincere love for military history, I have never been able to get into Nappy as an era interest of study, so I'd never...
Forum: After Action Reports March 3rd, 2026, 09:57 AM
Replies: 7
Views: 9,391
Posted By Sleepy Boy
Heart Re: WWIII 1985 [Long War]

I'd just like it on record that this AAR is what made me purchase both games, more specifically this action by the AI. Wulfir, they need to give you a discount coupon or something. :D
Forum: Campaigns, Scenarios & Maps March 2nd, 2026, 09:25 PM
Replies: 322
Sticky: Map: Height Maps
Views: 278,352
Posted By MarkSheppard
Disk Re: Height Maps

Current test version:

https://generalstaff.org/maps/spmbt-map-tool_V20.html

Improvements:

1.) Center Button draws new bounding box zone right away, no need to move/zoom in or out the map --...
Forum: Campaigns, Scenarios & Maps March 1st, 2026, 09:58 PM
Replies: 322
Sticky: Map: Height Maps
Views: 278,352
Posted By MarkSheppard
Re: Height Maps

OK, I think it's gotten to a point where I can release it for limited public testing.

https://generalstaff.org/maps/spmbt-map-tool_V3.html

Search bar, lets you type in a name like Gettysburg...
Forum: Campaigns, Scenarios & Maps March 1st, 2026, 09:26 PM
Replies: 322
Sticky: Map: Height Maps
Views: 278,352
Posted By Mobhack
Re: Height Maps

OK - I tried using a VPN and a Norwegian point of access - picture is now visible.

So my bet is your image hosting site has decided to simply not serve .uk visitors in order not to have to deal...
Forum: Campaigns, Scenarios & Maps March 1st, 2026, 07:41 PM
Replies: 322
Sticky: Map: Height Maps
Views: 278,352
Posted By MarkSheppard
Re: Height Maps

I used Claude AI to remaster the stuff on the GitHub into something that might work.

https://i.imgur.com/Y13scR3.png

It's very crude right now but I think we have possibilities; since you can...
Forum: Mods February 24th, 2026, 09:33 PM
Replies: 44
Views: 68,394
Posted By lukerduker123
Re: Foxhole Mod for Steel Panthers WWII

I don't want to keep bumping this thread without any replies, but I just wanted to state that when the next update releases there will be a whopping -2- AI-generated images in them. These are...
Forum: Mods February 20th, 2026, 01:26 AM
Replies: 44
Views: 68,394
Posted By lukerduker123
Re: Foxhole Mod for Steel Panthers WWII

Brief update: Got diagnosed with ADHD on Tuesday, which explains.. a lot. Anyway, have some planes I've drawn, since the artist I typically commission is busy as all get out! I'm happy with all of...
Forum: WinSPMBT February 16th, 2026, 07:54 PM
Replies: 5
Views: 6,330
Posted By georgesedlak
Re: Max firing range first turn

If you press the A key first you can change the whole formation. Don't forget to press it again when finished.
Forum: WinSPMBT January 28th, 2026, 05:33 AM
Replies: 225
Views: 286,725
Posted By DRG
Re: What happens in 2025? / new tactics- new technologies

Before we get baby making robots, I want my flying car...........


And I want to see it modeled in winSPMBT.[/QUOTE]

Easy Peasey

{9147, -1}, //1947. Civilian Auto
{9148, -1}, //1948....
Showing results 1 to 25 of 500

 
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