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-   -   Patch 3.23 (http://forum.shrapnelgames.com/showthread.php?t=42602)

Zeldor March 19th, 2009 07:07 PM

Re: Patch 3.23
 
Smiting assassins are great.

Fate March 19th, 2009 07:54 PM

Re: Patch 3.23
 
Verified. My prophet/onmyo-ji cast power of the spheres, then refused to cast the teach sign.

lch March 19th, 2009 08:54 PM

Re: Patch 3.23
 
Quote:

Originally Posted by VedalkenBear (Post 681166)
Mm, sorry to raise such a controversial issue. As I recall, you can't use a Matrix to do a reverse communion? If so, that's an easy way out.

I don't know what a "reverse communion" is, but crystal/slave matrices trigger the same flags on units like the respective communion or sabbath spells would.

Jazzepi March 19th, 2009 11:27 PM

Re: Patch 3.23
 
Reverse communions are where you have all the master(s) at the very bottom of the command list. All they do is cast magic path buff spells that the slaves get for free. Sometimes you even cast stuff like astral shield, body ethereal, personal luck, etc, to make the mages good against troops. Good being a relative term.

But, that's the idea. You just abuse the fact that the slaves get the master's self-buffs cast on them for free.

Jazzepi

Jarkko March 20th, 2009 02:41 AM

Re: Patch 3.23
 
Quote:

Originally Posted by lch (Post 681193)
I don't know what a "reverse communion" is

One example of reverse communion I've seen used quite early in a game (needs Evocation 5 and Blood 2 IIRC). Totally destroyed my SC pretender and elites + prophet he had along.

You need access to cheap blood and astral mages. Take four S1 mages and a B1 mage, the B1 mage need to cast his spell after the astral mages (ie to be lowest in the selection screen).

Script the blood mage to Sabbath Master, Hell Power, Reinvigoration x 3. Script the astral mage to Communion Slave, Twist Fate, Astral Geysir x 3.

You'll have each turn a chance a horror spawns. Actually, it seemed to be pretty guaranteed at least one spawned, as there were five hell-power buffed mages present. However, your mages only have 1st level horror mark, while there are *loads* of 2nd level horror marked opponents... And even if the horror would attack your mage, he has twist fate to negate the first attack. All the while Reinvigoration keeps your fatigue at zero for all your mages.

My Pretender survived that battle. But he didn't live long, as he had about umpteenth level horror mark on him (not only from the geysir, but also from the horros attacking him many times :( ), and the doom horror was lurking behind the corner... It was evil.

Endoperez March 20th, 2009 05:01 AM

Re: Patch 3.23
 
Ouch, nasty trick.

Reverse communion is pretty easy to use. The only thing you have to remember is to keep the master from casting spells before slaves. The master can be last in order, or can retreat, or you can give him a bow and script him for Fire after he's buffed the slaves.
I used it to make a host of my C'tis Shamans receive Power of the Spheres, and I also cast Light of the Northern Star. The Soul Slays didn't do as much as I had hoped, but they were just my researchers.

Sombre March 20th, 2009 06:10 AM

Re: Patch 3.23
 
Hence the great utility of Slann communion masters who can go dormant in battle, a state in which they can no longer cast spells.

eastsnow March 20th, 2009 07:39 AM

Re: Patch 3.23
 
Now we can't cast the spell "Connect Yama-no-Kami" in moutain terrain.A bug?

archaeolept March 20th, 2009 01:07 PM

Re: Patch 3.23
 
eastsnow, are you sure that it is mountain terrain and not "border mountains", which have the mountain graphic but really function more like plains?

eastsnow March 20th, 2009 10:06 PM

Re: Patch 3.23
 
Archaeolept,you are right.But in this random map all the mountains are border mountains,:(


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