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-   -   AI DEAD MATCH CONTEST! (http://forum.shrapnelgames.com/showthread.php?t=7796)

Rexxx November 26th, 2002 12:09 AM

Re: AI DEAD MATCH CONTEST!
 
An English friend of mine once told me: Don't change your horses in the mid of the stream.
I know, I know, it's just a proverb but there is truth in it. Hopefully I can explain my point of view:

We have a contest with defined preconditions (which were open to discussion) for its whole course. If one or more of these preconditions are changed for the second round, we will get another contest. There are 12 races which are being eliminated in the first round. Possibly some of these races still would be in the contest if those new precondition(s) were used from the beginning. That's just what nobody knows and that is exactly my point. Changing rules during a contest will lead to a lot of "what if" questions.

My answer would be same even if the EEE were eliminated during the first round.

Master Belisarius November 26th, 2002 12:12 AM

Re: AI DEAD MATCH CONTEST!
 
Quote:

Originally posted by God Emperor:
MB,
I wasnt suggesting making any changes now to how you were running the matches, just seeking confirmation of my deduction (I didnt realise that you were intending to use No Bonus - I could have adjusted the AI_Construction_Vehicles files if I had realised - no worries though http://forum.shrapnelgames.com/images/icons/icon7.gif ) and making an observation for the benefit of other modders and forum members assessing the performance of the various AI (ie those AI running out of resources dont necessarily have to be revised).
Regards,

GE

<font size="2" face="Verdana, Helvetica, sans-serif">Ok, I understand.
Maybe the next time, I will run it with low bonus!
http://forum.shrapnelgames.com/images/icons/icon7.gif

Master Belisarius November 26th, 2002 12:35 AM

Re: AI DEAD MATCH CONTEST!
 
EA vs Toron.
This time, 2 strong and friendly AI's had close encounter... and was... verrrrry boring!
The EA won by points in the turn 500, and both races had a Military Alliance until the end...
Here the link:
EA_vs_Toron_G4.zip

XiChung vs Rage.
This time, although the Rage has not started very fast, they got a deserved victory and defeated the XiChung in 330 turns.
Here the link: XiChung_vs_Rage_G4.zip

Now, I'm running Jraenar vs EEEvil.

Master Belisarius November 26th, 2002 12:57 AM

Re: AI DEAD MATCH CONTEST!
 
Jraenar vs EEEvil Empire.
The Jraenar's expansion was a lot more fast than the EEEvil, and killed them in less than 126 turns!!
The BC EEEvil's ships with DUC cannons, were unable to stop the Jraenar's LC ships with PPB.
Here the link: Jraenar_vs_EEEvil_G5.zip

Master Belisarius November 26th, 2002 02:17 AM

Re: AI DEAD MATCH CONTEST!
 
Klingons vs Angelican Regency.
Turn 246 and the Klingons have the best opportunities. They're not out of supplies, but anyway, had not mine-sweepers to remove the Angelican Regency's minefields... then, think they will not start the final assault for now...

Turn 333 and nothing changed... The Regency like the Klingon, has not mine-sweeper ships... then, probably it will continue until the turn 500.

Turn 401.
The Klingons are now out of radioactives...
The Angelican regency, could colonize a lot of Ice/Gas planets... but is not building colony ships altough has enough resources, and has colony ships in all the Ship Construction file's states! Think it's because still has lot of Colony rock ships, that can't use to colonize because are no more available rock planets into their systems...

Turn 500 and the Klingons won...
Here the link: Klingon_vs_ARegency_G5.zip

[ November 26, 2002, 03:02: Message edited by: Master Belisarius ]

Master Belisarius November 26th, 2002 02:27 AM

Re: AI DEAD MATCH CONTEST!
 
Quote:

Originally posted by God Emperor:
MB,
I downloaded some of your files but cannot seem to load them in SE4. Are you using any special settings or modified files?
Could you post your /Data files?

Regards,

GE

<font size="2" face="Verdana, Helvetica, sans-serif">I'm using the TDM data files. Think you should have not problems using it (because know that others where able to see the savefiles).
Please let me know if you still have problems.

Master Belisarius November 26th, 2002 05:00 AM

Re: AI DEAD MATCH CONTEST!
 
Romulan vs SWEmpire.
The Empire was not a menace for the Romulans... Turn 155 and the Empire will fall soon.

The Romulans has the Force, and crushed the Empire before the turn 163. Think they lost so fast, because has not layed mines... if not, at least the Romulans would had more problems to win.
Here the link: Romulan_vs_SWEmpire_G6.zip

Master Belisarius November 26th, 2002 01:15 PM

Re: AI DEAD MATCH CONTEST!
 
The Narn defeated the Shadows (later will post the link).

Then, here are the races that will be in the next round:

GROUP S1
Eee
Space Vikings
Pyrochette
Toron

GROUP S2
Aquilaeian
United Flora
Klingons
Romulans

GROUP S3
Earth Alliance
Namovans
Narn
Jraenar

- For the round 3 where only will be 2 Groups with 3 AIs, I'll play 2 games between every AI.

- For the round 4, where only will be 2 Groups of 2 AIs, the winner of each group, will be the AI that could defeat 2 times their opponent.

- For the final, the winner will be the AI that could defeat 3 times their opponent.

Gryphin November 26th, 2002 07:22 PM

Re: AI DEAD MATCH CONTEST!
 
First:
Master Belisarius, Thank you for your hard work. This is impressive.

Second:
Will anyone mind if I post my predictions?

Master Belisarius November 26th, 2002 09:06 PM

Re: AI DEAD MATCH CONTEST!
 
Quote:

Originally posted by Gryphin:
First:
Master Belisarius, Thank you for your hard work. This is impressive.

<font size="2" face="Verdana, Helvetica, sans-serif">Hug, thanks, but I enjoy doing it!

Quote:

Originally posted by Gryphin:
First:
Second:
Will anyone mind if I post my predictions?

<font size="2" face="Verdana, Helvetica, sans-serif">Of course not!
Here is the only prediction (not guess) that can say: will be very difficult for the God Emperor's AIs, to be in the next round. Think that the problem with the lack of resources and lack of mine-sweeper ships will be too much for them on this round.


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