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Old November 9th, 2002, 05:35 AM
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Default AI DEAD MATCH CONTEST!

Here more than once, the people have asked about what is or are the best AI Races.
In my humble opinion, the question can't be answered 100% in an objective way. Mostly, because depending of the game settings and starting position, the luck, and the preferences of the human player, most of the AI races will have different performances.
Anyway, all of us agree that all (most?) of the the modded Races, are better than the stock Races... then, think that some degree of comparison can be done.
More than one year ago, here was organized an AI tournament, and think that now is time to start a new one!

I want to start this contest, with 2 premises:

- Exclude in the possible the luck.
I know it's impossible...but want to do my best effort! IMHO, most the time the starting position and the map, determine the AI performance in a game. Then, believed that starting with a custom map, that could be fair enough to offer similar opportunities to all the AIs, would be a good idea. I did it and if the map that did, it's fair to all the AIs or not, can be debated... and I would be glad to hear opinions. But at least it's something that I can start to use (hey, if it's too geometric and boring to somebody, please remember that I did the SE3/4 Ladder's Map!!! ).

- Head to Head games (it mean, 1 AI vs 1 AI).
Why? Because are more easy to do (and fast!), because avoid the problem when the AI doesn't know where to send their fleets, and finally because avoid the problem when an AI is struggled between other two. I know, races like the Rage will have an advantage, and will be a drawback for the peaceful ones. But at least in my games, the aggressive AIs usually have more success than the peaceful (maybe excluding the TDM Praetorians).

RULES.
- Everybody can vote here, for 5 AI scripts to be included into the contest, until the next 11/12 night.
- The 16 more voted AI scripts, will take part of the AI DEAD MATCH CONTEST!
- If we can't reach this number, I will include the AI's that could consider more competitives, until have 16 AIs.
- I will use the more new AI scripts Versions that could find, or if the AI's author want, could send me an updated Version.
- If the author of the AI don't want to see their scripts included into this contest, the AI will be replaced for the next AI in the list.
- Using a random function (as I said, we can't avoid 100% the luck!), will assign numbers from 1 to 16, to every AI.
- I will start matches, between the AI 1 vs AI 2, the AI 3 vs AI 4, etc, etc.
- The games will be played using a custom map, TDM data files, 3 Good Starting Planets, no random events, simultaneous movement and the first Player for the "human" player.
- The victory can be decided by:
a) One AI was able to destroy 100% the other AI.
b) The AI with more victory points after 500 turns.
- I will post the save game at the end of every game.
- Every AI will need to defeat 3 times their opponent, to pass the next round (it mean, at least 3 games between the two AIs!).
- If somebody have suggestions or observations, I will be happy to hear it!

Please, can somebody vote?
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