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Re: Weird bug
On that note, starting next turn, I will trade forged items costing water, fire, death or astral gems, for earth gems at cost, assuming I can forge it.
Skull Mentor -- 5 Earth Gems! Lightless Lantern -- 3 Earth Gems! Boots of Speed -- 5 Earth Gems! Starshine Skullcap -- 5 Earth Gems! Water Bracelet -- 3 Earth Gems! Moonvine Bracelet -- 11 Earth Gems! Robe of the Sea -- 8 Earth Gems! RING OF FRICKIN SORCERY -- 20 Earth Gems! (but not for two more turns) RING OF FRICKIN WIZARDRY -- 33 Earth Gems! (but not for three more turns) If I can forge it, and if it only costs FWSD - I will trade it for earth gems! Everything must go! My prices are CRAAAAAZY! |
Re: Weird bug
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Re: Weird bug
Let me put it this way - I've been in a very similar position before, and I've fallen hard, which is one of the reasons that I'm "playing cat and mouse".
I don't want to give anyone ideas, but there are a lot of things you could do to hurt me, slow my research, etc. Of course, I like to think I'm prepared for them but it's never fun to find out that you're not. |
Re: Weird bug
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Setting people on fire.
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Re: Setting people on fire.
Oh... Those Jaguars... Now don't tell that the mighty Abyssian empire is afraid of a few overgrown housecats. They must have escaped from the zoo.
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Re: Setting people on fire.
I'll also be gone until late on the 16th.
-Frank |
Re: Setting people on fire.
I won't actually let anyone stale - but it'd be nice if T'ien Ch'i could take their turn.... |
Re: Setting people on fire.
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