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Re: When You have it.......
Lol, my question was meant for Combat Wombat. You posted just before I did and I didn't see your post before I posted. http://forum.shrapnelgames.com/image...ies/tongue.gif
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Re: When You have it.......
Oh, Fyron won't immediately bash your furry little skull out (as being a wombat)... I had a small bout of Necromancy in my early days on the forum and all I got was a PM by Fyron asking me why I was necromancing. Musta done two or three threads then.
And why would you want to lift a pleasantly dead thread like this out of its dusty cellar and into the limelight? |
Re: When You have it.......
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Re: When You have it.......
Homo celebritus semisapiens.
English name: Celebrity. Avg Height: May vary. Avg Maximum Age: Unknown. Some specimens of H. celebritus semisapiens appear to be several centuries old, though unreported sightings speak of specimens several eons of age. Unique Characteristics: H. celebritus semisapiens is the only life form so far capable of auto-necromancy, c.q. the revival of onseself out of dead form. Sightings: Mainly on TV and in tabloids. |
Re: When You have it.......
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Time warp ahead five years: For a low budge, 1 guy operation, Malfador has managed to obtain the covitted title of King of 4x. This cheap little low budge game has ousted such heavy weight mosters as MOO3, and Gal Civ. This cheaply made, DOS looking program has been the reigning king of the 4x market now for nearly five years. http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: When You have it.......
One guy? Aaron? And DEG? What about him?
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Re: When You have it.......
David had nothing to do with SE4. The graphics and sound for SE4/DO/SF/SE5 tend to be done by other people on contract, but the game itself is still made by just one person, Aaron Hall.
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Re: When You have it.......
Ok, to clarify,.. I did not do any graphics for SE4, (other than some intro screens for mods and other 'post' release stuff.) I did ALL the graphics in DO, and made the UI and graphics with a distinct 'retro' look. (One reviewer said the graphics in DO were 'dated' and 'retro'. Quite a compliment when you consider that's what I made. Too bad the reviewer didn't know he gave me a compliment.) For SF Aaron asked if I could add some texture to the dashboard, that's all I did for SF. And now for SE5, well, I've done alot of graphics, all the UI stuff, event pics, finale pics, etc, etc, etc. I also have the honor of being the 'Lead Artist' for SE5. You can't be a lead artist if I'm the only artist so yes this time around Aaron has hired a team of artists, working on ship models, components, facilities and myself on the UI (working closely with Aaron)
All I can say is that SE5 is miles ahead of SE4 and is a giant leap for Aaron. I would not however compare this game to other product out there that has a development budget of millions of dollars. I will say, the gameplay in SE5 is second to none. but enough ranting, you'll all be able to judge for yourself soon enough, after all time flies when we're having fun, and there is still lots of fun to be had with SE4 and SF. Cheers! http://forum.shrapnelgames.com/images/smilies/happy.gif |
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