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  #1  
Old January 1st, 2001, 01:19 AM

Claymore Claymore is offline
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Default When You have it.......

I wish to praise and dam the creators of SE4.I have only played the demo but have gotten myself hooked and quite frustrated.(yes,I have ordered the game,though Chips & Bits is out of stock)I cannot believe a company would in effect create a Ferrari, but give buyers and tryers the manual of a Pinto! Guys don't work your tails of for years, then not tell people the buttons to push to push and the bells to ring to get the most out of this great game, just to hit a low price point !! WHEN YOU HAVE "IT" PEOPLE WILL PAY FOR "IT". Or,as they said in that famous baseball movie, "build it and they will come".
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  #2  
Old January 1st, 2001, 01:38 AM

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Default Re: When You have it.......

I get a feeling this whole game is a very low budget program. There's not enough people working on the game, only 1 programmer I think. Is that right? anyone know? It sure would help to have a few graphics people work on the game. There was talk about the manuel, someone said that when the manuel comes out, it will be sold for 7 bucks, seperately from the game. They say it's just to cover publishing costs, not for profit.
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  #3  
Old January 1st, 2001, 03:17 PM

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Default Re: When You have it.......

Well low budget.. no budget. The key reasons the game has been knocked....POOR documentation and to a lesser degree less than state of the art graphics and sound.
Why sell something that will not only frustrate your customers, but not allow them to easily utilize or even be aware of all the features you slaved to put into the game?My guess...financial and time pressures to get the game out before the holiday buying season.
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Old January 1st, 2001, 07:32 PM

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Default Re: When You have it.......

As SE4 isnt really a 'mass market' game...ie not available in stores...I seriously doubt that 'pushing it out for the holidays' was any real factor. If you followed the development of previous SE games you'd see a similar cycle of patches and updates in the early months. I hope this continues with SE4 so we can get it to be a far better game than it already is.

Yes, I'm quite sure MM does operate on shoestring budget. This isnt always a bad thing, though. Mainstream publishers tend to cut off support for their games within a few months of release to free up people for the next project etc. Small developers tend to look upon their release as more of a 'labor of love' and often continue to tweak and refine for a LONG time afterwards.

I'm sure if MM had unlimited resources in coding and testing that SE4 would be a far different game. But if that difference came at the price of more glitz and less substance I'll take the 'one man show' approach any day! FWIW, I think SE4 (and MM) would benefit from having someone go through and apply 'flavor items' to the game. This would not require any major coding, just gruntwork and therefore would not be a productive use of the main coder's (and designer's) time. Things like the AI tweaks per race and differing speech etc could all be handled by a non-programmer. I doubt that MMs budget could afford to employ such a person for long though.

The good news is that apparently, SE4 is selling VERY well compared to projections. I would tend to think that that means more revenue and thus more time can be spent on perfecting the game. Lets hope it continues to do well!

Talenn
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  #5  
Old January 1st, 2001, 10:45 PM
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Default Re: When You have it.......

Well I'll be honest here the only thing that might have accelerated the game coming out was fans complaining about the game being delayed, or have you guys already forgotten .
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  #6  
Old January 2nd, 2001, 12:37 AM

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Default Re: When You have it.......

A more extensive manual would be nice but I still think not shipping with a bigger printed one is a good idea. The cost factor is definitely an issue but, also, wouldn't a printed manual based on the original gold code get a bit outdated after awhile?

The game is being tweaked and modified so much that I think a more flexible method of documentation is needed, i.e. electronic format. I'd love to see a printed manual/strategy guide some day but I think it'll have to wait until the dust has settled a bit more before it would have a shelflife long enough to pay for itself.

That being said, I still think the current electronic docs need some serious beefing up. I've not had any questions yet that haven't been answered here on the forum but that doesn't mean everybody has been so lucky.

I think the electronic distribution is a good idea but only if it is followed up. I can certainly understand giving it a lower priority than some of the major issues, such as the AI, which are currently being worked on, but is there any plan to flesh out the HTML manul later on?
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Old March 6th, 2005, 03:08 AM
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Default Re: When You have it.......

Here is, er was the thread that was last posted in the longest time ago.

Thread Necromancy!
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Old March 6th, 2005, 03:45 AM
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Default Re: When You have it.......

CW - Cease and Desist this abomination in the eyes of Aaron! Thread Necromancy? Ugh! Fyron shall smite thee with a Nogatchi for this crime!
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Old March 6th, 2005, 03:47 AM
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Default Re: When You have it.......

Why?
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  #10  
Old March 6th, 2005, 03:59 AM
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Default Re: When You have it.......

Well known fact that Thread Necromancy is addictive. Next thing he'll be digging into the early archives of the Phongs head. Then he'll go "purist" and demand that we all only ever play with SE3. Then he'll declare that PC games are destroying the gaming world and revert to pen and paper with Starfire.

Do you really want to see that happen to a person the World WildLife Fund is going to designate as thier new poster beast?
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