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-   -   New magical items (http://forum.shrapnelgames.com/showthread.php?t=16454)

Nerfix September 30th, 2003 03:47 PM

Re: New magical items
 
@Yojinbo: ROTFLMAO! http://forum.shrapnelgames.com/images/icons/icon10.gif

@Parrot: And then we will have "Pocket Multiplayer Community", "Pocket Cheaters", "Pocket Veterans"...

Daynarr September 30th, 2003 05:05 PM

Re: New magical items
 
Actually there is Pocket Knight item in the game. I think its called Percival. http://forum.shrapnelgames.com/images/icons/icon7.gif

Psitticine September 30th, 2003 05:19 PM

Re: New magical items
 
Oh, Percival the Pocket Knight is the naz. To quote from his description, "Sir Percival is just like any other knight, except that he lives in a pocket." http://forum.shrapnelgames.com/images/icons/icon10.gif

Seriously, though, he's a magical "toy" that was created by an unknown craftsman ages ago. When battle calls, he springs forward from the pocket, grows to full size, and cleans house! He's awesome!

Nerfix September 30th, 2003 05:20 PM

Re: New magical items
 
I knew about Pocket Knigth.

johan osterman October 1st, 2003 01:11 AM

Re: New magical items
 
Quote:

Originally posted by Pocus:
to the Illwinter team :
Does Dominions II sports new magical items, from lesser up to artifacts level?

Have you tweaked or suppressed some too, some examples ?

<font size="2" face="sans-serif, arial, verdana">There are perhaps 15-20 new itemsm a a significant portion of them artifacts. One big change in general is that most resistance items only provide partial resistance to elements, the exception to this is rings that still provide full resistance.


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