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Re: uhm,,playing C\'tis ?!?
C'tis has several good counters to slow heavies like Ulm and Abysia.
Death Cloud does armor negating damage on a wide area and the Sauromancers are good at it. The Shamen can gather for a communion and use spells that disregard armor like Poison Cloud or Stellar Cascades (among others). Ulm with its low MR troops and lack of morale support is particularly vulnerable to spells like Terror. And don't forget rituals (Leprosy, etc.) For summons, try Ghosts. They eat HI like donuts. |
Re: uhm,,playing C\'tis ?!?
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What I really wanted to say is that your pretender should EVENTUALLY have nature4 (items, empowerment etc.). |
Re: uhm,,playing C\'tis ?!?
triple post , really sorry
[ March 11, 2004, 20:27: Message edited by: Tricon ] |
Re: uhm,,playing C\'tis ?!?
My connection is really messed up, and I was appearently a bit impatient.
Sorry. (any way to delete entire Posts?) [ March 11, 2004, 20:28: Message edited by: Tricon ] |
Re: uhm,,playing C\'tis ?!?
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I is not good at tipssss [ March 11, 2004, 20:41: Message edited by: Argitoth ] |
Re: uhm,,playing C\'tis ?!?
Abysia would be pretty easy. I'd rush to lvl 8 alteration and cast disintegration and raise skeletons. I would also use other extra spells such as relief, reanimate archers.
If Abysia happenes to be focesing on daemon summons, I'll rush to lvl 9 conjuration, cast well of misery, and then cast ghost riders everywhere. Of corse, I could rush to lvl 9 conjuration if I started doing so on turn 1. [ March 11, 2004, 20:50: Message edited by: Argitoth ] |
Re: uhm,,playing C\'tis ?!?
Hmm, C'tis troops are quite unbalanced. Some of them rock and some of them suck. Falchioneers, Elite warriors and those staff guys are powerful, and poison slingers sometimes. But their infantry is basically quite weak, but Sauromancers solve the problem. Just recruit 5-6 sauromancers and order them to raise dead 3 turns and then cast terror, this doesn't work against undead, but terror is very powerful against living beings.
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