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Re: Cost per research point calculator
Glad people like it - now I might actually bother with the layout of the page (at some point) http://forum.shrapnelgames.com/images/icons/icon7.gif
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Anyway, upkeep with sacred units benefitting should be included. And I actually made this whole thing since I was also wondering about those abysian troops. |
Re: Cost per research point calculator
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I suppose experience isn't taken into account? |
Re: Cost per research point calculator
As the exact question I was coming to find out was bard vs sidhe champ in upkeep, thanks for the very timely table!
As an additional question though, how does the game calculate those percentages of an upkeep. i.e. on magic 3 a bard is 1.25, sidhe is 1.33. Is there any effective difference between them or do they just get counted as 1 each turn or 2 each turn or does it actually charge the extra gold every 4 turns for bard and 3 for sidhe? This table also makes me cry http://forum.shrapnelgames.com/images/icons/icon9.gif As my beloved Tuatha I'm required to take a magic scale and I get the 47th best researcher? bah! Some "magical theme" we are. Bards were teachers and history keepers etc weren't they? (or am I just messed up through too many different books!) Give em a 1 point research bonus! http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: Cost per research point calculator
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Re: Cost per research point calculator
Is base Man theme missing?
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Re: Cost per research point calculator
My two favorite Neutrals aren't there, Wizard and Witch! Witch is 100 gold for 4 base research.. sacred. I forget Wizard.. been a while since I found one.
I too noticed that base Man was missing. |
Re: Cost per research point calculator
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However Wizards can be really good researchers for those poor nations with ultra-expensive mages (Abysia anyone ? http://forum.shrapnelgames.com/images/icons/icon12.gif ) |
Re: Cost per research point calculator
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I suppose experience isn't taken into account? </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Ok ok, I won't make it fancy then (as if I could have). I might make it html compliant though http://forum.shrapnelgames.com/images/icons/icon7.gif Experience is not taken into account, but it should of course! Very good point. Does the manual mention how much xp is gained from researching? Oh well, I guess its time to RTFM... Quote:
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I will of course add independent researchers myself as I encounter them from now on. Quote:
[ April 13, 2004, 09:22: Message edited by: guybrush threepwood ] |
Re: Cost per research point calculator
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(non-sacred I assume) |
Re: Cost per research point calculator
Ok I have looked in the manual and made a quick search here on the forum, but I am not sure I fully understand experience in the context of research.
What I gathered so far was: Units level at 15, 50, 100, 200 & 400 xp (and no more?). Each level gives +1 to research. Each unit automatically gets +1 xp each round. But does a unit not gain some "research xp" or some such in addition if it is just hanging around doing research? Hopefully someone can clarify this so I can take experience into account in the calculations http://forum.shrapnelgames.com/images/icons/icon7.gif |
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