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-   -   So why do I try? (http://forum.shrapnelgames.com/showthread.php?t=19824)

Huzurdaddi August 5th, 2004 05:25 PM

Re: So why do I try?
 
Quote:

For the newbies_unite (who isn't really newbieish), please wait for a replacement it would seriously hurt the game if you go to AI
<font size="2" face="sans-serif, arial, verdana">WAA?

Truper August 5th, 2004 05:37 PM

Re: So why do I try?
 
Quote:

Originally posted by Soapyfrog:
In the same vein of "why do I try" http://forum.shrapnelgames.com/images/icons/icon12.gif

Why would my arch devil cast firestorm with less gems than I gave him for the purpose (he used 7 of the 10, after casting phoenix power... oh and he is wearing a flame helmet so the net result is F6).

Basically he cast it and knocked himself out, dumb blighter, when he could have used the rest fo the gems and come out of it with less than 100 fatigue. Grrr. Well obviously there is something I do not understand!

<font size="2" face="sans-serif, arial, verdana">I can't quite make this add up, unless I assume that one of the gems was used to reduce the fatigue of casting Phoenix Power. But the key point is that a mage cannot use more gems than his effective level in the path concerned. So your AD had fire 6, but Firestorm itsef costs 5 gems. So he uses 6 gems to cast it, but only one gem gets used to raise his effective level to 7 - 2 levels above that needed to cast firestorm. That means that he's going to take 1/3 the listed fatigue, but Firestorm has a fatigue of 500, so thats 166 fatigue, not including the minor amounts from casting Phoenix Power, whatever the encumbrance of an AD is (I'm too lazy to look it up), whatever armor he might have been wearing, and two rounds of wearing a flame helmet, which has reinvigoration of -3. All things considered, you're lucky he didn't kill himself outright http://forum.shrapnelgames.com/images/icons/icon7.gif

If we get lucky, maybe one of the real formula mavens will have a look at this and explain where that other gem went (and point out any other errors I might have made).

Soapyfrog August 5th, 2004 05:53 PM

Re: So why do I try?
 
Quote:

Originally posted by Cohen:
How was the golem equipped?
<font size="2" face="sans-serif, arial, verdana">He was wearing amon hotep and he had some other standard SC gear, blood thorn, lucky coin, etc.

He had 30 protection! So um... thats pretty good http://forum.shrapnelgames.com/images/icons/icon12.gif

Quote:

Orginally posted by Truper: But the key point is that a mage cannot use more gems than his effective level in the path concerned. So your AD had fire 6, but Firestorm itsef costs 5 gems.
<font size="2" face="sans-serif, arial, verdana">And here I was thinking you could use a number of gems equal to the gem cost of the spell + your level in the required path.

Well if he could only have used 1 gem, well then, I guess that was a serious tactical error! Tiem to work on some F9 casters!!

Cohen August 5th, 2004 06:05 PM

Re: So why do I try?
 
Keep in mind Golems are Lifeless so you don't benefit from Life Draining weapon ... indeed they do!!!

BUt they've awful att&def stats.

Skolem August 5th, 2004 07:42 PM

Re: So why do I try?
 
What do you mean by WAA?

archaeolept August 5th, 2004 07:45 PM

Re: So why do I try?
 
i would guess that huzurdaddi (ironic nick) is projecting his own babyness (by losing a battle then saying "screw you guys, I'm going home") on others.

Cainehill August 5th, 2004 07:52 PM

Re: So why do I try?
 
Quote:

Originally posted by Skolem:
What do you mean by WAA?
<font size="2" face="sans-serif, arial, verdana">Sounded like a "Waaa, too bad!" to me. Huzurbaby doesn't seem to care if his quitting and picking up his toys and going home hurts the game. Maybe he should start a club with Cohen, have a Quitters Secret Treehouse. http://forum.shrapnelgames.com/images/icons/icon12.gif

Gandalf Parker August 5th, 2004 07:53 PM

Re: So why do I try?
 
You seem to feel that the game is "all about SC's", and you are talking about Vanheim? How are you playing Vanheim? They have very nice sneaking armies capability which can tear up the SC tactic. I would consider Vanheim to be the fix for SC's far more than having to rely on them.

Pythium on the other hand, I can see having a problem in a game with many SuperCombatants

-- Do not go quietly into the night
rage rage rage against the dying of the light
- Dylan Thomas
What does that mean?
It means dont be a putz and quit the multiplayer game before all of your candles are snuffed.

[ August 05, 2004, 18:59: Message edited by: Gandalf Parker ]

Norfleet August 5th, 2004 08:16 PM

Re: So why do I try?
 
Winners never quit, quitters never win.

Never give up, never surrender!

PvK August 5th, 2004 08:41 PM

Re: So why do I try?
 
I have a hard time feeling very sorry for people having trouble casting constant spells via communion. Especially if they are Pythium using communicants AND Shamen casting relief (even a few times)!

Many nations don't have the option to use communion at all.

Seems like a generally positive thing when there is difficulty doing super-powerful things without restriction or risk.

Of course, it's always a bit frustrating when one's master plan of evil doesn't work as hoped. On the other hand, it was probably pretty frustrating too for your opponent during all the communion-boosted castings that did work...

PvK


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