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-   -   MP Game (started)-ZenCradle&Pretender/Decelerating (http://forum.shrapnelgames.com/showthread.php?t=21202)

Cainehill October 11th, 2004 12:24 AM

Re: MP Game (open) - Cradle/De-celerating Schedule
 

Oh - when you say we'll be playing with Zen's modifications, you mean the Cradle of Zen Version of the map, and not Zen's balance mod, is this correct? (I'd been more used to seeing his map Version simply referred to as Cradle of Zen.)

Reverend Zombie October 11th, 2004 12:28 AM

Re: MP Game (open) - Cradle/De-celerating Schedule
 
Quote:

Cainehill said:

Oh - when you say we'll be playing with Zen's modifications, you mean the Cradle of Zen Version of the map, and not Zen's balance mod, is this correct? (I'd been more used to seeing his map Version simply referred to as Cradle of Zen.)

Yes, the Cradle Version of the map, though in retrospect it would have been interesting to play with the balance mod.

Cainehill October 11th, 2004 12:41 AM

Re: MP Game (open) - Cradle/De-celerating Schedule
 
Quote:

Reverend Zombie said:
Quote:

Cainehill said:

Oh - when you say we'll be playing with Zen's modifications, you mean the Cradle of Zen Version of the map, and not Zen's balance mod, is this correct? (I'd been more used to seeing his map Version simply referred to as Cradle of Zen.)

Yes, the Cradle Version of the map, though in retrospect it would have been interesting to play with the balance mod.

Haven't started yet. http://forum.shrapnelgames.com/images/smilies/happy.gif One thing I like about the balance mod is that is doesn't unbalance the nation or the gameplay, but it definately makes a wider range of pretender choices viable.

(And we might get more players flocking in, if it's with the mod. http://forum.shrapnelgames.com/images/smilies/wink.gif )

Reverend Zombie October 11th, 2004 11:27 AM

Re: MP Game (open) - Cradle/De-celerating Schedule
 
Quote:

Cainehill said:

Haven't started yet. http://forum.shrapnelgames.com/images/smilies/happy.gif One thing I like about the balance mod is that is doesn't unbalance the nation or the gameplay, but it definately makes a wider range of pretender choices viable.

(And we might get more players flocking in, if it's with the mod. http://forum.shrapnelgames.com/images/smilies/wink.gif )

Ah, you tempt me...

Other players: do you object if we use Zen's Conceptual Balance Pretender mod for this game?

If not, everyone should re-create & re-load Pretenders for their nations using the mod, to take advantage of Zen's tweaks.

Calistas October 12th, 2004 12:25 AM

Re: MP Game (open) - Cradle/De-celerating Schedule
 
You'll have to delete the existing pretenders. It won't copy over successfully IIRC.

Peter

Cainehill October 12th, 2004 01:09 AM

Re: MP Game (open) - Cradle/De-celerating Schedule
 
Quote:

Calistas said:
You'll have to delete the existing pretenders. It won't copy over successfully IIRC.

Peter

That's only with mosehansen, because he has code to restore the original pretender. Dominions itself allows existing pretenders to be overwritten as many times as desired. http://forum.shrapnelgames.com/images/smilies/wink.gif

The thing which sometimes has to be deleted is people's directory, if a game is restarted with the same name or they won't see their actual position on the map, but rather their capital on the old map.

Calistas October 12th, 2004 02:35 AM

Re: MP Game (open) - Cradle/De-celerating Schedule
 
Ahhh! Pretender on the way http://forum.shrapnelgames.com/images/smilies/happy.gif

Peter

Calistas October 12th, 2004 03:26 AM

Re: MP Game (open) - Cradle/De-celerating Schedule
 
Done

Cainehill October 12th, 2004 11:05 AM

Re: MP Game (open) - Cradle/De-celerating Schedule
 
Um - we do need to decide which Version of Zen's balance mod to use. I think 1.72 is the latest, but people may've uploaded with 1.71. Better to declare a Version and stick with it, in case more minor Versions are forthcoming, in which case people have to keep recreating their pretender and reuploading.

That is, if everyone was happy with going with the pretender balance mod.

Reverend Zombie October 12th, 2004 11:23 AM

Re: MP Game (open) - Cradle/De-celerating Schedule
 
Quote:

Cainehill said:
Um - we do need to decide which Version of Zen's balance mod to use. I think 1.72 is the latest, but people may've uploaded with 1.71. Better to declare a Version and stick with it, in case more minor Versions are forthcoming, in which case people have to keep recreating their pretender and reuploading.

That is, if everyone was happy with going with the pretender balance mod.


Those I've heard from did not have problems, but I have not heard from everyone and am not sure that everyone knows they would need to download the Mod and use it to re-create their Pretenders. Looks as though Calistas went ahead and uploaded a modded Pretender--

is that right Calistas?


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