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Re: Artillery ROFs question
Neither the russian 125mm 2A45 ATG or the G5 have mobility in the game, despite being fitted with APUs.So I wondered if there was a policy on this issue and the reasoning behind it.The G5 is supposedly capable of quite some speed but it takes a couple of minutes to get it underway so I was not sure.
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Re: Artillery ROFs question
I must admit that I have no idea about a possible 'official policy' on that.
BTW, are you sure about the 2A45? AFAIK this one is on a D-30-like three-legged carriage where the wheels are high above the ground when deployed, so I have no idea how that would help anything regarding quick-redeploy. But apparently there is! |
Re: Artillery ROFs question
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Re: Artillery ROFs question
I had this mental image of a G5 running on a road at 15 kph with the artillerymen trying desperately to keep up with their tongues out while attempting to drag a few rounds with them and the section commander yelling:"our turn was over five minutes ago"...
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Re: Artillery ROFs question
no real policy.
However most guns with an APU in reality only use that to deploy to/from the tractor, and not to motor several miles down a road, let alone 1000m cross country. FH-70 does not have movement forex. If you feel different - feel free to mobhack your own figures. (Wish that 25 pounder I pushed through the Otterburn clag along with a dozen+ UOTC cadets had had one http://forum.shrapnelgames.com/images/smilies/happy.gif! Cheers Andy |
Re: Artillery ROFs question
To move the G-5 with the APU you have to make sure it's unloaded and lock it down. Then you have to make sure it's on level ground, unlock it and swing it round, and steady it before loading. All this takes some time.
troopie |
Re: Artillery ROFs question
And how many rounds is possible to carry on the APU'ed gun? Not much I suspect.
Maybe the solution would be, if you want the APU-equipped pieces, to create a clone of the original stationary, give it some movement and drasticcaly reduce the ammo load? Would require ammo truck right behind it all the time, of course. |
Re: Artillery ROFs question
"And how many rounds is possible to carry on the APU'ed gun? Not much I suspect."
Judging from the pictures of these artillery pieces, zero is probably the answer to your question.Personally my idea was to use that mobility to move the guns between prepared positions:leave a shelter, drive to a fire position, execute the fire mission and then roll back into a shelter to avoid eventual counterbattery fire.Ammunition in this case would be prepositioned and thus not an issue. |
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