Artillery ROFs question
It is my understanding that unlike for direct fire guns,where things like experience and such are more important, there is a much stronger correlation in the game between ROF and indirect rate of fire.If this is true can I ask what are the criteria for translating real life ROFs into game values?
Is the number of rounds that can be practically fired in a minute (as opposed to burst fire or theoretical maximum rates of fire) in sustained fire mode? Are there others factors?
|