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-   -   Network MA, Whyte (Full) (http://forum.shrapnelgames.com/showthread.php?t=34552)

vfb May 4th, 2007 07:57 PM

Re: Network MA, Whyte (Full)
 
Here's another link for the map:

http://bemura.dyndns.org/Whyte.zip

thraveboy May 4th, 2007 08:39 PM

Re: Network MA, Whyte (Full)
 
3.08: Yes
Graphs: Doesn't matter to me.

vfb May 4th, 2007 10:00 PM

Re: Network MA, Whyte (Full)
 
Saint_Dude would like to join too. I think there is room if he'll agree to start in the ocean. Does anyone have any objections? We'd still have 15 provinces per player on land.

Saint_Dude May 4th, 2007 10:27 PM

Re: Network MA, Whyte (Full)
 
I was hoping to play Shinuyama, but I would be willing to play R'lyeh. I just want to play. http://forum.shrapnelgames.com/images/smilies/happy.gif

I have patched to 3.08 and would prefer no graphs (if I make it into the game).

jimkehn May 5th, 2007 12:18 AM

Re: Network MA, Whyte (Full)
 
I say the more the merrier

vfb May 5th, 2007 04:21 AM

Re: Network MA, Whyte (Full)
 
Since even two more "yes" votes for graphs will not be enough to counter the "no" vote, I have started the game, <font class="small">Code:</font><hr /><pre>
dom308 -T -S --port 8098 --noclientstart -q --uploadmaxp 11 --noscoregraphs --mapfile Whyte.map --renaming --masterpass ****** --era 2 -s Whyte</pre><hr />

Please connect to bemura.dyndns.org, port 8098, to upload your pretenders and kick off the game.

If you can't resolve the domain name, the current IP address is 60.46.30.238.

Once the game has started I'll try to see if I can get Ich's cool php script going so we can see who has submitted their turn.

Please don't forget to put a password on your pretender!

And most importantly, have fun! http://forum.shrapnelgames.com/image...es/biggrin.gif

lch May 5th, 2007 06:02 AM

Re: Network MA, Whyte (Full)
 
Quote:

vfb said:
Once the game has started I'll try to see if I can get Ich's cool php script going so we can see who has submitted their turn.

I updated it now to accomodate to the 3.08 changes. If you have trouble setting the script up then please let me know, especially if the ReadMe is unclear. It might be a little confusing, so just ask in case there's trouble.

Eressil3 May 5th, 2007 06:53 AM

Re: Network MA, Whyte (Full)
 
3.08 =&gt; yes !

The patch is great why not to use it ? Buy some bowmen and dispel that nasty glamourous effect !!!

Graph =&gt; no

It's always better to rely on your spies to get informations. This make communication between players more important too.

Eressil3 May 5th, 2007 10:24 AM

Re: Network MA, Whyte (Full)
 
Ok since I want an awaken SC pretender, a W9F9N4B4E4 bless and good scales can I get 1000 pts for my pretender design ? http://forum.shrapnelgames.com/image...s/confused.gif

Making choices is always hard in this game !!! That's why I love it http://forum.shrapnelgames.com/images/smilies/wink.gif

Tequilich May 5th, 2007 11:21 AM

Re: Network MA, Whyte (Full)
 
my dude is locked and loaded. see yall in game!


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